
International Journal of Learning Technology
2020 Vol.15 No.2
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Pages | Title and author(s) |
107-129 | Usability and gameplay evaluation on mobile games: a user-centred application proposalDébora Barbosa; Guilherme Schneider; João Mossmann; Paulo Dos Santos DOI: 10.1504/IJLT.2020.109570 |
130-149 | Measuring the influence of hedonic value, social presence and teaching presence on students' cognitive presence through the implementation of the smart classroomSeuk Wai Phoong; Seuk Yen Phoong; Sedigheh Moghavvemi; Ainin Sulaiman DOI: 10.1504/IJLT.2020.109571 |
150-179 | Authoring mobile tool for improving cursive handwriting learning/writing skillsHala Bezine DOI: 10.1504/IJLT.2020.109572 |
180-200 | Computational thinking and interdisciplinary learning: time to focus on pedagogyMichael Vallance; Phillip A. Towndrow DOI: 10.1504/IJLT.2020.109573 |