Chapter 11: Software Engineering

Title: SimTEST: a game approach to designing good test cases

Author(s): Chitnarong Phengtaeng, Lachana Ramingwong

Address: Department of Computer Engineering, Faculty of Engineering, Chiang Mai University, 239 Huaykeaw Rd, Muang, Chiang Mai, 50200, Thailand | Department of Computer Engineering, Faculty of Engineering, Chiang Mai University, 239 Huaykeaw Rd, Muang, Chiang Mai, 50200, Thailand

Reference: Software, Knowledge, Information Management and Applications (SKIMA 2013) pp. 517 - 523

Abstract/Summary: Software testing is an essential phase that helps us to ensure that all software features work according to requirements and, more importantly, discover software defects. The result of software testing highly depends on the quality of test cases. In this paper, we propose the game approach to teach students in designing good test cases. This educational game helps students to learn and practice on evaluating of test cases, and subsequently enable them to design effective test cases. The game is evaluated on three groups of players. The learning outcomes are compared between three groups and then discussed. The results suggest a positive future for SimTEST.

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