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The Journal of Design Research - 2003, Vol 3. Issue 1
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Dr.
Terence Love | ||||||||||||||||||
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| 1. Introduction | ||||||||||||||||||
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concept of design as a social process accords with the constructivist
position on knowledge generation, and is widely supported in the design
research literature (see,
for example, Amabile, 1983; Berger & Luckman, 1987; Buchiarelli, 1984;
Chung & Whitefield, 1999; Cooper & Love, 1993; Cross & Cross,
1996; Dilnot, 1982; Dorsa & Walker, 1999; Gregory & Hedberg, 2001;
Guba, 1990; Papanek, 1984; Verma, 1997). Viewing design as a social
process has, however, both
advantages and disadvantages. Of key importance to the field of design
research is how the concept of ‘design as a social process’
articulates with other design theories and with theories from other
disciplines to support the development of a coherent body of theory about
designing and designs. This paper takes a critical perspective. It identifies and pragmatically explores four topic areas important to understanding the practical connections and interrelationships between the concepts of design and social process as they relate to improving the design of new products, systems and services. The paper pays places particular emphasis on maximising coherent connections with concepts, theories and research findings in other disciplines. The analyses in this paper derive from four research projects: the author’s PhD into the inclusion of social, ethical and environmental factors in engineering design theory; ongoing study of the physiological mechanisms that underpin human designing; an exploration of the roles of affective (feeling) processes in design cognition; and the development of a coherent theory frame that integrates design theories and organisational theories. Most designing is undertaken in commercial, and thus social contexts (see, for example, Buchiarelli, 1984; Friedman & Tellefsen, 1997; Tellefsen, 2001, 2000). Designers play key roles in the conversion of new scientific knowledge into designed real world products, systems and services that are the physical manifestations of innovation processes. This is seen as a key driver of economic and social development in developed and developing nations (see, for example, Academy of Finland, 1997; Commonwealth of Australia, 2001; Dept of Industry Science and Resources, 1999, pp. 3, 9-10; Innovation Summit Implementation Group, 2000; Leith, 1995; National Science Foundation, 2001, 1998; The British Council, 2001). Increasingly, the main modality of designing is through multidisciplinary design teams: a practice that is well established in design fields with a high value and high levels of design input such as spacecraft and aerospace design work. Multidisciplinary design teams are now increasingly being adopted in less-technical design domains: the days of the genius individual designer have all but disappeared. These changes are mainly as a result of: increasing levels of complexity in designed artifacts; increased emphasis on the participation of other stakeholders (e.g. users) in design processes; and continuing specialisation in design education. The use of multidisciplinary design teams is a substantial shift from ‘single domain’ designing, in which a design is undertaken by one or more designers in a single discipline who call on technical information from experts in other disciplines, and from ‘serial’ designing in which experts from individual domains undertake work on a design in sequence. In all of these forms of designing, the design processes depend on social communication between the stakeholders and their representatives for satisfactory progress of the design outcome. A key question, however, is how, and whether, theories about social activity are epistemologically best articulated with theories about the activity of designing. |
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| 2. Dimensions
of ‘Design as a Social Process’ |
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For the field of Design Research, the most important issue in deciding whether, or how, to bring together the concepts of ‘design’ and ‘social process’ is how such a move contributes to building a coherent body of theory about designing and designs. The justification and validation of co-joining specific theories in these areas are dependent on: how well the result comports with existing theories in these fields and with well-established theories from other disciplines; and on the strength of the epistemological foundations, especially in terms of empirical data and the phenomena being represented. For the concept ‘design as a social process’, several topic areas are of interest in exploring the measure of its epistemological coherency. These include:
Clarifying the practicalities of viewing design as a social process requires exploring these topic areas in more detail. |
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| 3. Process
Issues |
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Exploring
whether or how designing should be viewed as a social process prompts the
question ‘can designing occur outside of being a social process’?
There are two parts to the question. The first is to ask whether, for an
individual, all designing must, at root, depend on social
interactions. The second is to ask whether day-to-day designing must
always be, or is better, regarded as a social process, or whether it is
better regarded as an individual activity that is undertaken in a social
context. |
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| 4. Definitions |
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The need for clarity in terminology is pressing. A review of definitions of ‘design’ and ‘design process’ in over 400 publications showed that there were approximately as many definitions of ‘design’ as authors (Love, 2000, 1998). In many cases, authors used the terms ’design’ or ‘design process’ in ways different from how they had explicitly defined them. It is not uncommon to find different and contradictory meanings evident in the same text, paragraph or even sentence. The nominalization of ‘designing’ (a verb referring to an activity) into ‘design’ (a noun concept) compounds the confusion. Some of the variety of meanings loosely attributed to the term, ‘design’ include:
As
all human artificial arrangements (including language and knowledge) can
be regarded as products of human designing (Simon,
1981), then the term design becomes problematic (as O’Doherty (1964)
observed) because it includes too much to provide conceptual precision.
The argument for separating external and internal aspects of designing (that they are epistemologically incommensurate (Popper, 1976)) also applies to social activities. It implies that ‘social process’ should be defined to reflect only the external aspects of interactions between people, e.g.
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| 5. Human
Processes: Underlying Causal Explanations |
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Developing
theories of ‘design as a
social process’ that fit with hard-won human knowledge across a wide
variety of disciplines to a large extent depends on understanding of the
means by which the human processes of designing and social processes are
actualized. In the case of both ‘designing’ and ‘social process’:
both are human activities; and both depend on human cognition, feelings,
emotions, learning, understanding, and judgment. Any explanation of
‘design as a social processes’ should be able to reach deep into an
understanding of their causal mechanisms (mainly derived from research via
other disciplines). It would be expected that theories about ‘design as
a social process’ would build on theories about these causal mechanisms
in unambiguous and transparent ways. |
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| 6. Epistemological
Issues |
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The
discussion in the previous sections forms the basis for describing and
addressing epistemological issues. The main epistemological issue, the
underlying question, is ‘How can we define ‘design as a social
process’ in ways that comport best with other well-established human
knowledge?’ This approach of choosing the meanings of terms
(‘design’, ‘social process’ and ‘design as social process’) to
build coherent theory contrasts with approaches that try to identify or
argue that “‘design’ or ‘social process’ is ‘X’” In
most cases, in epistemological terms, the latter approaches are
unhelpfully ‘wrong
headed’. |
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| 7. Conclusions
and Implications |
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Designing
is a human activity often undertaken in social contexts. Many aspects of
designing are undertaken within individuals. There are many processes
involving people in which some of the participant are undertaking
internally, design activities.
These
relationships distinguish between ‘design process’, ‘social
process’ and ‘the internal human activity of designing’, and map out
possibilities for causal relationships between them. Together, they start
to establish a basis for understanding the character of the relationship
between designing and social processes on which further work can be
developed. The natural extension of the arguments presented in this paper
is a move away from sociological and psychological theory building about
design and social process. To date these have depended on tacit
assumptions about human internal function (e.g. how people think, respond,
are motivated) based on correlatory evidence of external human behaviours.
It is now increasingly possible to build design theory and social process
theory on direct observations of human internal processes due to new
developments in cognitive neuroscience. These new developments offer the
basis for using causal relationships as a basis for theory making,
rather than the second-hand correlatory data on which many existing social
theories are based. |
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| References |
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