
International Journal of Creative Computing
2016 Vol.1 No.2/3/4
| Pages | Title and author(s) |
| 133-153 | PRASCAL: a pataphysical programming languageAndrew Hugill; Hongji Yang DOI: 10.1504/IJCRC.2016.076080 |
| 154-173 | Creative computing and the generative artistBret Battey DOI: 10.1504/IJCRC.2016.076065 |
| 174-198 | 'London streets' app prototyping and the user experienceJerry Fishenden DOI: 10.1504/IJCRC.2016.076053 |
| 199-230 | Creative tools for producing realistic 3D facial expressions and animationEmmanuel Tsekleves; Ricky Constantinides; John Cosmas DOI: 10.1504/IJCRC.2016.076052 |
| 231-273 | Creative visualisation in chemistryJonathan P. Bowen; Alice M. Bowen; Karl Harrison DOI: 10.1504/IJCRC.2016.076058 |
| 274-307 | When intelligence meets data: game story generation by compositional creativityLin Liu DOI: 10.1504/IJCRC.2016.076071 |
| 308-329 | Effects of computer-generated music on human physiological, metabolic and endocrine responses Petra Hanson; David Ko; Andrew Ko; Asad Ali; Sudhesh Kumar; Ian Spero; Thomas M. Barber DOI: 10.1504/IJCRC.2016.076069 |