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Vol. 1

Journal of Design Research

2006 Vol. 5 No. 2

Special Issue on Games for Design and Engineering Education

Guest Editors: Dr. Igor Mayer and Dr. Haiko van der Voort

 

Editorial
PagesTitle and authors
155-171Gaming techniques and the product development process: commonalities and cross-applications
Andrew Wodehouse, David Bradley
DOI: 10.1504/JDR.2006.011360

172-187Real-time immersive design collaboration: conceptualising, prototyping and experiencing design ideas
Ralph Johns, James Shaw
DOI: 10.1504/JDR.2006.011361

188-200Sustainable development training by simulation of an industrial crisis
N. Lourdel, C. Harpet, V. Laforest, N. Gondran, C. Brodhag
DOI: 10.1504/JDR.2006.011362

201-223The Sureuro Gaming Exercise: designing a game for sustainable refurbishment by housing companies
Ellen Van Bueren, Haiko Van Der Voort, Nienke Maas
DOI: 10.1504/JDR.2006.011363

224-252Exercise 'Technology Assessment' through a gaming procedure
Gilbert Ahamer, Christian Schrei
DOI: 10.1504/JDR.2006.011364

253-272A web-based simulation game as a learning tool for the design process of complex systems
Francesco Bianconi, Stefano A. Saetta, Lorenzo Tiacci
DOI: 10.1504/JDR.2006.011365

273-298Build your seaport in a game and learn about complex systems
Geertje Bekebrede, Igor Mayer
DOI: 10.1504/JDR.2006.011366