Title: A study on the elements of game development using the content of the Nuri curriculum

Authors: Hyun-Joo Song; Yoon-Yim Lee; Jong-Yun Choi; Jun-Suk Lee; Dae-Woong Rhee

Addresses: Department of Digital Media, Soongeui Women's College, 10, 2-Gi, Sopa-Ro, Jung-Gu, Seoul, Republic of Korea ' Department of Game, Graduate School, SangMyung University, 7 HongJi-Dong Jongno-Gu, Seoul, Republic of Korea ' Department of Game, Graduate School, SangMyung University, 7 HongJi-Dong Jongno-Gu, Seoul, Republic of Korea ' Department of Game, Graduate School, SangMyung University, 7 HongJi-Dong Jongno-Gu, Seoul, Republic of Korea ' Department of Game Design and Development, College of Computer Software and Digital Media, SangMyung University, 7 HongJi-Dong Jongno-Gu, Seoul, Republic of Korea

Abstract: The Nuri curriculum is an integrated curriculum for early childhood education initiated by the Korean Government. Since 2011, the Korean Government set educational goals from preschool to college. The Nuri curriculum was designed to serve as a guideline for early childhood education. The goal of this study is to develop a standard for making video games for children by analysing the contents of the Nuri curriculum, and describe the effectiveness of a video game developed using the Nuri curriculum.

Keywords: serious games; educational games; Nuri curriculum; game development; early childhood education; South Korea; video games; educational technology.

DOI: 10.1504/IJCVR.2016.077373

International Journal of Computational Vision and Robotics, 2016 Vol.6 No.3, pp.267 - 275

Received: 31 Jul 2014
Accepted: 26 Jun 2015

Published online: 29 Jun 2016 *

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