Title: Virtual reality applications in education: a developing country perspective
Authors: Mohammed-Issa Riad Mousa Jaradat; Jehad Mohammed Imlawi
Addresses: Department of Information Systems, Faculty of Prince Hussein Bin Abdullah for Information Technology, Al al-Bayt University, 25113, Mafraq, Jordan ' Faculty of Prince Hussein Bin Abdullah for Information Technology, Al al-Bayt University, 25113, Mafraq, Jordan
Abstract: Virtual reality applications in education have emerged as rapidly developing technologies that have the potential to change education. However, the adoption of these applications has been relatively slow comparing to other applications. This study investigated the factors that affect students' intention to adopt virtual reality applications in education. Utilising the innovation of diffusion theory, the study investigated the factors that affect VR applications' adoption. These factors include social influence, image, and self-efficacy. The moderating influence of gender and age was also investigated. Results show that relative advantage, observability, compatibility, and complexity have a significant positive impact on VR apps adoption, complexity has a negative impact, and trialability has no significant impact. The results also supported the moderating impact of gender and age. Implications, recommendations, and suggestions for future work are presented and discussed.
Keywords: virtual reality applications; diffusion of innovation theory; social influence; image; self-efficacy; gender; age.
International Journal of Mobile Communications, 2021 Vol.19 No.4, pp.492 - 519
Received: 26 Jan 2019
Accepted: 27 May 2020
Published online: 12 Jul 2021 *