Authors: Mohammad Alnabhan; Ahmad Abu-Al-Aish; Sultan A. Al-Masaeed
Addresses: Computer Science Department, Faculty of Information Technology, Mutah University, Mu'tah, Jordan ' Computer Science Department, Faculty of Information Technology, Jerash University, Jerash, Jordan ' Electronic Business and Commerce Department, Al-Ahliyya Amman University (AAU), Amman, Jordan
Abstract: Mobile learning applications utilise the advantages of mobile technologies to increase learning opportunities, mainly on an anytime, anywhere basis. The advancement of mobile technology has facilitated the development of numerous applications to improve students' learning experience and performance. Successful implementation of m-learning is highly dependent on learning context and environment awareness. This work presents a multiphase exploration of early phases responsible for defining and validating the m-learning context, and later phases based on context validation results achieved from the previous phases, involving the development and evaluation of a new m-learning context prototype. This new prototype proved to provide context-aware and ubiquitous learning services fulfilling several diverse user interaction levels and requirements.
Keywords: mobile learning; m-learning; m-learning system; e-learning; context factors; ubiquitous learning; collaborative learning; mobile learning system prototype; learning context; context aware ubiquitous learning.
International Journal of Computer Applications in Technology, 2018 Vol.58 No.4, pp.296 - 307
Received: 09 May 2017
Accepted: 18 Aug 2017
Published online: 05 Nov 2018 *