Title: Introducing a virtual learning environment and learning objects into higher education courses

Authors: Tom Boyle, Claire Bradley, Peter Chalk, Ken Fisher, Poppy Pickard

Addresses: Learning Technology Research Institute, London Metropolitan University, 35 Kingsland Road, London, E2 8AA, UK. ' Learning Technology Research Institute, London Metropolitan University, 35 Kingsland Road, London, E2 8AA, UK. ' Department of Computing, Communications Technology and Mathematics, London Metropolitan University, 166-220 Holloway Road, London, N7 8DB, UK. ' Department of Computing, Communications Technology and Mathematics, London Metropolitan University, 166-220 Holloway Road, London, N7 8DB, UK. ' Department of Computing and Electronic Technology, Bolton Institute of Higher Education, Deane Road, Bolton BL3 5AB, UK

Abstract: This paper outlines how Higher Education courses in Computer Science have been adapted to make positive improvements to student pass rates and retention. Introductory programming is taught to large numbers of students involving a substantial commitment of staff time. The project aimed, through team work, to develop a new shared blend of materials for teaching Java programming, a major component being a set of pedagogically rich learning objects integrated into a virtual learning environment (WebCT). Each learning object, covering one discrete topic, derives its richness through its extendable design, which can incorporate examples, simulations and animations. This pedagogic pattern maintains maximum flexibility for re-use and re-purposing for use in other courses. The new blend was introduced and evaluated in 2002–2003. Pass rates improved, and student feedback showed positive views towards the approach. Some evaluation results are presented in this paper.

Keywords: virtual learning environments; learning objects; higher education; blended learning; evaluation; course improvement; e-learning; re-use; java programming; WebCT; computer science education; teamwork; extendable design; simulation; visualisation; multimedia; animation; online learning; learning object reuse.

DOI: 10.1504/IJLT.2005.007150

International Journal of Learning Technology, 2005 Vol.1 No.4, pp.383 - 398

Published online: 31 May 2005 *

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