Authors: Takashi Iba
Addresses: Faculty of Policy Management, Keio University, Endo 5322, Fujisawa, Kanagawa, Zip 252-0882, Japan
Abstract: This paper proposes applying pattern languages to mining, analyses, and visualisation of experiences. The method of pattern language has been developed for scribing and sharing practical knowledge in a certain domain and have been applied to fields including architecture, software, and education. In this paper, pattern languages are considered as media for mining, analysing, and visualising experiences, and as an example the case of the learning patterns, a pattern language for creative learning, is taken as follows: 1) holding dialogue workshops in order to support people to mine experiences with patterns; 2) plotting how many people have already experienced each pattern and how many people want to acquire each pattern in the near future; 3) visualising the co-experience network of patterns and the charts expressing the change of experiences in light of the patterns. Furthermore, two other cases, the presentation patterns and the collaboration patterns, are introduced as additional examples. From these cases, this paper concludes that pattern languages can be used as media for mining, analysing, and visualising experiences enabling people to share tacit, practical knowledge.
Keywords: pattern languages; learning patterns; presentation patterns; collaboration patterns; experience mining; experience analysis; visualisation; experiences; creative learning; knowledge sharing; tacit knowledge; practical knowledge.
International Journal of Organisational Design and Engineering, 2014 Vol.3 No.3/4, pp.278 - 301
Received: 08 May 2021
Accepted: 12 May 2021
Published online: 12 Oct 2014 *