Authors: Flemming Tvede Hansen; Kristoffer Jensen
Addresses: The Royal Danish Academy of Fine Arts, The School of Design, Philip de Langes Allé 10, 1435 Copenhagen C, Denmark ' Department of Architecture, Design and Media Technology (AD:MT), Aalborg University, Esbjerg, Niels Bohrs Vej 8, 6700 Esbjerg, Denmark
Abstract: This article presents SoundShaping, a system to create ceramics from the human voice and thus how digital technology makes new possibilities in ceramic craft. The article is about how experiential knowledge that the craftsmen gains in a direct physical and tactile interaction with a responding material can be transformed and utilised in the use of digital technologies. SoundShaping is based on a generic audio feature extraction system and the principal component analysis to ensure that the pertinent information in the voice is used. Moreover, 3D shape is created using simple geometric rules. The shape is output to a 3D printer to make ceramic results. The system demonstrates the close connection between digital technology and craft practice. Several experiments and reflections demonstrate the validity of this work.
Keywords: interaction; audio features; generative 3D software; voice interaction; ceramics design; experiential knowledge; human voice; digital technology; audio feature extraction; principal component analysis; PCA; 3D printing; craft practice; design process.
International Journal of Arts and Technology, 2014 Vol.7 No.2/3, pp.163 - 184
Available online: 08 May 2014 *Full-text access for editors Access for subscribers Purchase this article Comment on this article