Authors: Paula Escudeiro; Nuno Escudeiro
Addresses: Department of Computer Science, Instituto Superior de Engenharia do Porto, Portugal ' Department of Computer Science, Instituto Superior de Engenharia do Porto, Portugal
Abstract: In this paper we present a quality model based on the software engineering paradigms, which is applied to evaluate digital learning content, specifically, games for mobile platforms. The model is called Quantitative Evaluation Framework (QEF), and measures system quality throughout its development life cycle. QEF evaluates the educational software quality, particularly the digital learning content (ISO 9126 is the standard of reference) in a three-dimensional space. Every dimension aggregates a set of factors. A factor is a component that represents the system performance from a particular point of view. The quality of a given system is defined and evaluated in our tri-dimensional Cartesian quality space in relation to a hypothetical ideal system represented in our quality space by the coordinates (1, 1, 1).
Keywords: assessment methodologies; educational software; mobile platforms; quality models; engineering paradigms; digital content; learning content; quantitative evaluation framework; system quality; development life cycles; ISO 9126; software engineering; product quality; quality standards; International Organization for Standardization; International Electrotechnical Commission; IEC; 3D; three dimensions; three dimensional space; factor aggregation; system performance; quality space; ideal systems; tri-dimensional space; Cartesian space; René Descartes; SELEAG; Serious Learning Games; Instituto Superior de Engenharia do Porto; Isep; Portugal; TimeMesh; EU; European Union; mobile learning; m-learning; online learning; e-learning; electronic learning; online learning; internet; world wide web.
International Journal of Mobile Learning and Organisation, 2013 Vol.7 No.1, pp.14 - 28
Received: 08 May 2021
Accepted: 12 May 2021
Published online: 22 Jan 2013 *