Authors: Andrés Lucero; Juha Arrasvuori
Addresses: Nokia Research Center, Visiokatu 1, 33720 Tampere, Finland ' Nokia Research Center, Visiokatu 1, 33720 Tampere, Finland
Abstract: Playfulness can be observed in all areas of human activity. It is an attitude of making activities more enjoyable. Designing for playfulness involves creating objects that elicit a playful approach and provide enjoyable experiences. In this paper, we introduce the design and evaluation of the PLEX Cards and its two related idea generation techniques. The cards were created to communicate the 22 categories of a playful experiences framework to designers and other stakeholders who wish to design for playfulness. We have evaluated the helpfulness of both the cards and their associated techniques in two studies. The results show that the PLEX Cards and its associated techniques are valuable sources of inspiration when designing for playfulness.
Keywords: design methods; workshop; inspiration sources; playfulness; PLEX Cards; design for playfulness; idea generation.
International Journal of Arts and Technology, 2013 Vol.6 No.1, pp.22 - 43
Available online: 01 Nov 2012Full-text access for editors Access for subscribers Purchase this article Comment on this article