Authors: Sarah Kenderdine
Addresses: Special Projects, Museum Victoria, G.P.O. Box 666E, Melbourne 3001 Carlton Gardens, Victoria 3053, Australia
Abstract: Drawing upon Interpretive Archaeology, Interpretive Archaeological Systems theory and Symmetrical Archaeology, this discussion examines several philosophical considerations (phenomenology, embodiment, corpothetics and mediation) which form powerful interlocking arguments, whose qualities are prerequisites for building presence and place in virtual heritage landscapes. Through the two interactive display systems (Place and the Advanced Visualization Interactive Environment) a translation of spatial potential is enacted in Place-Hampi where participants are able to transform myths into the drama of a co-evolutionary narrative by their actions within the virtual landscape and through the creation of a virtual heritage embodiment of a real world dynamic.
Keywords: co-evolutionary narrative; omnistereoscopic panoramas; virtual heritage; cultural heritage; autonomous agency; Hampi; Indian mythology; Hindu mythology; augmented reality; co-evolutionary narrative; chromolithography; cognitive programming; intangible heritage; digital culture; interpretive archaeology; symmetrical archaeology; phenomenology; embodiment; corpothetics; mediation; interactive displays; visualisation.
International Journal of Digital Culture and Electronic Tourism, 2008 Vol.1 No.2/3, pp.139 - 156
Published online: 24 Nov 2008 *Full-text access for editors Access for subscribers Purchase this article Comment on this article