Title: Motion capture and computer art

Authors: Ahmad Rafi

Addresses: Multimedia University, Cyberjaya, 63100 Selangor, Malaysia

Abstract: Current advancement in computer-generated animation in particular motion capture has changed the nature of digital animation as a form for designers and digital artists to re-look more than just manipulating a digital tool. This article discusses briefly the relationship between art and science through the ages and discusses their relatively recent re-convergence. Then, this is followed by the current arguments of motion capture technology and relates this to computer art and creativity. A few real projects using motion capture will be demonstrated to give a clearer picture on the utilisation of the technology, skill sets required and the direction of this emerging technology.

Keywords: computer art; creativity; design; motion capture; computer-generated animation; digital animation; digital art.

DOI: 10.1504/IJART.2008.019874

International Journal of Arts and Technology, 2008 Vol.1 No.1, pp.1 - 12

Available online: 13 Aug 2008

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