Authors: Masahito Hirakawa
Addresses: Interdisciplinary Faculty of Science and Engineering, Department of Mathematics and Computer Science, Shimane University, Nishikawatsu, Matsue 690-8504, Japan
Abstract: Multimedia is referred to ideally as the use of computers to present text, graphics, video, animation, and sound in an integrated way. But, in reality, |integration| is read as |synchronisation| among those media. The term multimedia reminds us of the existence of multiple media. In this paper, we present a notion of UniversalMedia. It is not just text, or graphics, or video, or animation, or sound. Rather it is an all-in-one active object. Some trials the author has carried out as a step toward realisation of such active media are presented.
Keywords: multimedia; universalmedia; human-computer interaction; HCI; situation sensitivity computing; context-based retrieval; invisible interfaces; idea generation; active media; media integration.
International Journal of Computational Science and Engineering, 2006 Vol.2 No.5/6, pp.317 - 325
Available online: 08 Aug 2007 *Full-text access for editors Access for subscribers Purchase this article Comment on this article