Title: Cloud gaming: the future of gaming infrastructure

Authors: Shrikant M. Harle; Pradeep Bhadauria; Amol Bhagat; Shrikant Bhuskade; Rajan Wankhade; Milind Mohod

Addresses: Department of Civil Engineering, Prof Ram Meghe College of Engineering and Management, Badnera, Maharashtra, India ' B.R. Ambedkar College of Agricultural Engineering and Technology, Etawah (U.P.), Etawah, Uttar Pradesh 206001, India ' Department of Information Technology, Prof Ram Meghe College of Engineering and Management, Badnera, Maharashtra, India ' Prof Ram Meghe Institute of Technology and Research, Maharashtra, India ' Government College of Engineering, Nagpur Nagpur, Maharashtra, India ' Prof Ram Meghe Institute of Technology and Research, Maharashtra, India

Abstract: This paper delves into the transformative impact of cloud gaming on the gaming industry. The problem statement outlined in the paper revolves around the changing landscape of gaming infrastructure, specifically focusing on the shift towards cloud-based platforms. The study emphasises the need to understand how cloud gaming affects various aspects of the gaming ecosystem, including accessibility, gameplay experience, and game development processes. The findings of the study highlight several key aspects of cloud gaming. Firstly, the paper identifies the significant benefit of reduced entry barriers for gamers, as they no longer need to invest in expensive gaming hardware. This increased accessibility has led to a broader gaming community and improved access to high-quality gaming experiences. Additionally, the study emphasises the advantages of cross-platform compatibility, allowing gamers to seamlessly switch between devices without losing progress.

Keywords: cloud gaming; gaming industry; bandwidth; virtual reality; VR.

DOI: 10.1504/IJIEI.2024.142415

International Journal of Intelligent Engineering Informatics, 2024 Vol.12 No.4, pp.377 - 409

Received: 01 Jan 2024
Accepted: 03 May 2024

Published online: 30 Oct 2024 *

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