Title: Construction of game 3D modelling simulation training platform based on mobile edge computing and VR technology

Authors: Guangning Xia

Addresses: College of Art and Design, Nanjing Vocational University of Industry Technology, Nanjing, Jiangsu, China

Abstract: The purpose of paper is to solve the problems of difficulty in learning and low user satisfaction in the design process of the game 3D training platform. This paper used mobile edge computing and VR technology to study the construction of the game 3D modelling simulation training platform. By using mobile edge computing, users can experience faster games by improving the running speed of the 3D game training platform. The experiment proved that the game training platform built by mobile edge computing and VR technology can improve the user's game level. User A scored an average of 8.02 points, 5.22 points and 6.89 points higher than User B for 10 games of Game Q, Game W and Game P. At the same time, it can also improve the satisfaction rate of platform users. Using mobile edge computing and VR to build a game training platform can improve users' game level and users' satisfaction with the platform.

Keywords: game training platform; virtual reality technology; mobile edge computing; genetic algorithm.

DOI: 10.1504/IJGUC.2024.140126

International Journal of Grid and Utility Computing, 2024 Vol.15 No.3/4, pp.361 - 369

Received: 21 Apr 2023
Accepted: 02 Aug 2023

Published online: 24 Jul 2024 *

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