Title: Slime mould foraging: an inspiration for algorithmic design

Authors: Anthony Brabazon; Seán McGarraghy

Addresses: Smurfit School of Business, University College Dublin, Dublin, Ireland ' Smurfit School of Business, University College Dublin, Dublin, Ireland

Abstract: The metaphor of 'foraging as search' provides a rich source of inspiration for the design of optimisation algorithms. An extensive literature has resulted in computer science over the past twenty years based on this, with algorithmic families such as ant colony optimisation and honeybee optimisation amongst others, being successfully applied to a wide range of real-world problems. Of course, all organisms must forage to acquire necessary resources and in recent years, increasing attention has been paid to the mechanisms by which non-neuronal organisms, in other words organisms without a central nervous system, forage. The vast majority of living organisms, encompassing some 99.5% of all biomass on earth, are non-neuronal. In this paper we introduce the plasmodial slime mould Physarum polycephalum. This non-neuronal organism is formed when individual amoebae swarm together and fuse, resulting in a large bag of cytoplasm encased within a thin membrane which acts a single organism. Inspiration has been drawn from some of its foraging behaviours to develop algorithms for graph optimisation and exemplars of these algorithms along with some suggestions for future research are presented in this paper.

Keywords: slime mould algorithms; foraging-inspired algorithms; graph optimisation; non-neuronal organisms.

DOI: 10.1504/IJICA.2020.105316

International Journal of Innovative Computing and Applications, 2020 Vol.11 No.1, pp.30 - 45

Received: 06 Jul 2018
Accepted: 10 Jul 2019

Published online: 24 Feb 2020 *

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