Discrete texture elements synthesis on surfaces using elements distribution
by Yan Gui; Yang Liu
International Journal of Computational Vision and Robotics (IJCVR), Vol. 10, No. 1, 2020

Abstract: In this paper, we present a novel method with a special focus on reproduction of distribution of texture elements over arbitrary 3D surfaces. To this end, this paper proposes neighbourhood comparisons to find the best matching neighbourhood for local growth over 3D surfaces, when taking the 2D connectivity constructed from the input sample texture used as a reference. The synthesised distribution provides the positions information of texture elements on the surface. Then, we perform the paste operations by using local parameterisation to obtain the final textured results. Experimental results show that the proposed method is successful in generating elements distribution over 3D surfaces. Moreover, our method especially works well for the textures with discrete texture elements, which maintains the integrity of the synthesised texture elements over 3D surfaces.

Online publication date: Mon, 06-Jan-2020

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