Title: Security awareness and the use of location-based services, technologies and games

Authors: Jacques Barnard; Magda Huisman; Gunther R. Drevin

Addresses: School of Computer, Statistical and Mathematical Sciences, North-West University, Potchefstroom Campus, South Africa ' School of Computer, Statistical and Mathematical Sciences, North-West University, Potchefstroom Campus, South Africa ' School of Computer, Statistical and Mathematical Sciences, North-West University, Potchefstroom Campus, South Africa

Abstract: Rapid expansion and development in the modern mobile technology market has created an opportunity for the use of location-based technologies and games. Because of this fast expanding market and new technology, it is important to be aware of the implications this expansive technology could have on computer security. This paper will endeavour to measure the impact of location-based technologies and games on the security awareness of first- to fourth-year computer science university students. A questionnaire, posted on the web, and completed by computer science students from different year groups, was used to collect the data for this study. The major results of this study are the following: there is a difference in the security awareness of students who use and play location-based services, technologies and games and those who do not. This study also determined that the computer science students are cautious of security implications although they do not take preventative measures.

Keywords: technology use; mobile location-based games; mobile location-based service; security awareness.

DOI: 10.1504/IJESDF.2017.087393

International Journal of Electronic Security and Digital Forensics, 2017 Vol.9 No.4, pp.293 - 325

Received: 29 Apr 2016
Accepted: 26 Jan 2017

Published online: 14 Oct 2017 *

Full-text access for editors Full-text access for subscribers Purchase this article Comment on this article