Development and evaluation of game-based learning system for supporting entity relationship diagramming skills Online publication date: Sun, 25-Jun-2017
by Ayman Al-Dmour
International Journal of Knowledge and Learning (IJKL), Vol. 11, No. 4, 2016
Abstract: Educational experts are trying to connect learning strategies with computer games that students are familiar with. This paper introduces a comprehensive work for designing, developing and evaluation of an educational computer game that supports the learner in acquiring the skills necessary to construct entity relationship diagram (ERD). This topic is essential in the teaching and learning of database design course. This study also, takes advantage of registering player behaviour from a player's interaction history, while they are playing the game. Learner behaviour is important to improve both the game-based and traditional in class teaching in the future. Finally, to investigate the effect of the developed game-based learning (GBL) system on students' motivation and achievement, ARCS motivation model (attention, relevance, confidence and satisfaction) and the pre-/post tests are employed. After implementation of these measures, results showed that GBL system outperformed traditional in-class learning system in terms of students' achievement and motivation.
Online publication date: Sun, 25-Jun-2017
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Knowledge and Learning (IJKL):
Login with your Inderscience username and password:
Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.
If you still need assistance, please email email@example.com