Construction of a learning environment for algorithm and programming where learners operate objects in a domain world Online publication date: Sat, 17-Jul-2010
by Yasuhiro Noguchi, Takeharu Nakahara, Tatsuhiro Konishi, Satoru Kogure, Yukihiro Itoh
International Journal of Knowledge and Web Intelligence (IJKWI), Vol. 1, No. 3/4, 2010
Abstract: Recently, non-engineers are becoming to learn algorithms and programs. Although learners' backgrounds have been greatly changed, programming/algorithm education methods remain unchanged. In a typical method, learners are given the grammar of a programming language, an algorithm and some exercises. In such a method, however, many learners who do not understand the algorithm repeat a trial-and-error process without considering the algorithm. Hence, our system can lets learners externalise their understanding of an algorithm by operating objects in a domain world before they code a program. In this paper, we describe the architecture of our system, and the result of our evaluation.
Online publication date: Sat, 17-Jul-2010
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