Design thinking in online communities: suggestions for overcoming crowdsourcing issues
by Jason B. MacDonald; Mohammad Niamat Elahee
International Journal of Innovation and Learning (IJIL), Vol. 19, No. 3, 2016

Abstract: This paper is positioned at the intersection of two emerging trends in business: 'design thinking' (DT) and 'crowdsourcing'. DT is a new problem-solving protocol that is commonly used in offline environment but is increasingly being applied to online networks in an effort to tap into online crowds. This paper argues that the application of DT can solve various issues that managers grapple with in crowdsourcing. We further posit that network and consumer behaviour theories can be used to create contributor profiles that include information on the structure of relationships. This relationship information is suggested to help other participants and facilitators better evaluate and manage the contributions of crowd members.

Online publication date: Thu, 31-Mar-2016

The full text of this article is only available to individual subscribers or to users at subscribing institutions.

 
Existing subscribers:
Go to Inderscience Online Journals to access the Full Text of this article.

Pay per view:
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.

Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Innovation and Learning (IJIL):
Login with your Inderscience username and password:

    Username:        Password:         

Forgotten your password?


Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.

If you still need assistance, please email subs@inderscience.com