Skeuomorphism or flat design: future directions in mobile device User Interface (UI) design education
by Tom Page
International Journal of Mobile Learning and Organisation (IJMLO), Vol. 8, No. 2, 2014

Abstract: Skeuomorphism in User Interface (UI) design has received much attention and criticism about its usefulness and purpose in the design of smartphone apps. The argument of whether or not skeuomorphism still has a place in UI design is explored in this paper. A questionnaire survey was undertaken by design students to establish their awareness of skeuomorphism and their opinion of its relevance in UI design. The results showed a lack of knowledge about the areas of UI design, but once fully explored they agreed that skeuomorphism is relevant but not as a stand-alone process. However, it has been identified as a design tool that may be used in conjunction with other processes as shown by Google UI design exploring skeuominimalism. They also come to state that they found the research was very useful to them in improving their knowledge on the topic and developing their skill set as a designer.

Online publication date: Thu, 23-Oct-2014

The full text of this article is only available to individual subscribers or to users at subscribing institutions.

 
Existing subscribers:
Go to Inderscience Online Journals to access the Full Text of this article.

Pay per view:
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.

Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Mobile Learning and Organisation (IJMLO):
Login with your Inderscience username and password:

    Username:        Password:         

Forgotten your password?


Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.

If you still need assistance, please email subs@inderscience.com