Knowledge-based automatic generation of 3D building models from building footprint by straight skeleton computation
by Kenichi Sugihara
International Journal of Knowledge and Web Intelligence (IJKWI), Vol. 3, No. 4, 2012

Abstract: 3D urban models are important in several fields, such as urban planning and gaming industries. However, enormous time and labour has to be consumed to create these 3D models. In order to automate laborious steps, a GIS and CG integrated system was proposed for automatically generating 3D building models, based on building polygons (building footprints) on digital maps. For either orthogonal or non-orthogonal building polygons, the knowledge-based system is proposed for automatically generating 3D building models with general shaped roofs by straight skeleton computation. In this paper, the algorithm for 'split event' is clarified and the new methodology is presented for constructing roof models by assuming the third event: 'simultaneous event' and, at the end of the shrinking process, some polygons are converged to 'a line of convergence'.

Online publication date: Thu, 04-Sep-2014

The full text of this article is only available to individual subscribers or to users at subscribing institutions.

 
Existing subscribers:
Go to Inderscience Online Journals to access the Full Text of this article.

Pay per view:
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.

Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Knowledge and Web Intelligence (IJKWI):
Login with your Inderscience username and password:

    Username:        Password:         

Forgotten your password?


Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.

If you still need assistance, please email subs@inderscience.com