Get wet! Teaching innovation theories through experiential learning Online publication date: Thu, 16-Oct-2014
by Frido E. Smulders
J. of Design Research (JDR), Vol. 9, No. 2, 2011
Abstract: Teaching theoretical concepts from the field of corporate product innovation to students without business experience is a challenge, even more so when class sizes go up to 250-300 students. Innovation theories are ambiguous and not robust enough such that one cannot just read a book and then know what to do in a real life corporate setting. This paper presents a didactic approach based on experiential learning that aims to maximise internalisation of product innovation theories by focusing on the development of an integrated mental model that is an integrated mental structure of cognitive and behavioural elements. The carrier for presenting the approach is a cluster with a study load of 330 hours that covers one semester and consists of two theoretical courses and a design project, blending teaching innovation (practice) and teaching about innovation (theories). Nobody has ever learned how to swim by book and without getting wet!
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