Implementation of mobile game-transformed lecture-based approach to promoting C programming language learning
by Kannika Daungcharone; Patcharin Panjaburee; Krittawaya Thongkoo
International Journal of Mobile Learning and Organisation (IJMLO), Vol. 14, No. 2, 2020

Abstract: Many studies have utilised the potential of mobile games to promote students' learning performance, while few have transformed compiler working steps into mobile games. In this paper, the researchers developed a mobile game by simulating the C compiler working steps with daily life situations. Afterward, the researchers applied a lecture-based learning approach to implementing the game in a Thai university C programming language course. The group implemented a mobile game-transformed lecture-based approach by comparing it to conventional lecture-based approach and mobile game approach. The findings of this study support the notion that students can better achieve the C programming language concept through a mobile game, especially when integrated with the process of lecture-based approach. The findings of this study also highlight the mobile game-transformed lecture-based approach support the students'motivation to learn the C programming language.

Online publication date: Wed, 01-Apr-2020

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