Implementing augmented learning and teaching design for impact: exploring the use of digital gamification in tertiary sport and hospitality business curriculum
by Michelle O'Shea; Catherine Link
International Journal of Innovation in Education (IJIIE), Vol. 5, No. 3, 2019

Abstract: The unprecedented rise of computer technologies through the 1980s constructed a unique context in which education institutions began to draw on game technologies to complement existing learning and teaching practice. In highly nuanced ways, the internet, smartphone technologies and digital media, continue to shape the way we connect, consume, and in context to this research case, learn. While tertiary institutions are increasingly trialling the use of augmented technologies for learning, the convergence of gamification and tertiary education has not been as widely pursued as first envisaged. Drawing on lecturers' reflections on designing and implementing gamified curricula and preliminary student feedback, this case study interrogates the challenges and opportunities associated with designing and implementing gamified undergraduate sport and hospitality management educational models.

Online publication date: Mon, 26-Aug-2019

The full text of this article is only available to individual subscribers or to users at subscribing institutions.

 
Existing subscribers:
Go to Inderscience Online Journals to access the Full Text of this article.

Pay per view:
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.

Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Innovation in Education (IJIIE):
Login with your Inderscience username and password:

    Username:        Password:         

Forgotten your password?


Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.

If you still need assistance, please email subs@inderscience.com