A tabletop interactive storytelling system: designing for social interaction Online publication date: Mon, 17-Aug-2015
by Thijs Alofs; Mariët Theune; Ivo Swartjes
International Journal of Arts and Technology (IJART), Vol. 8, No. 3, 2015
Abstract: This paper presents the Interactive Storyteller, a multi-user interface for AI-based interactive storytelling, where stories emerge from the interaction of human players with intelligent characters in a simulated story world. To support face-to-face contact and social interaction, we position users around a shared multi-touch table, which very much resembles the social setting of traditional tabletop board games. To our knowledge, the Interactive Storyteller is the first AI-based interactive storytelling system that combines an emergent narrative approach with the social aspects of traditional tabletop board games. We carried out user experiments to investigate to what extent our system supports social interaction. By analysing the interactions of pairs of children with the Interactive Storyteller, we determined which system aspects triggered cooperation and highly social behaviour and which aspects caused players to behave less socially. We also tried to find out whether the use of tangible playing pieces offered any advantages over touch-only interaction, but we did not find any differences between the two.
Online publication date: Mon, 17-Aug-2015
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Arts and Technology (IJART):
Login with your Inderscience username and password:
Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.If you still need assistance, please email email@example.com