• Electronic Trade/Electronic Commerce: Contexts
    • Citizens
    • Consumers
    • Business
    • Government
    • Community
    • Global

  • Electronic Trade/Electronic Commerce: Business Issues
    • Globalisation
    • Sustainable development
    • Business models
    • Marketplaces
    • Supply chain management
    • Logistics
    • Marketing
    • Strategic adoption frameworks
    • Communities/collective intelligence
    • Outsourcing and process modelling
    • Business process reengineering
    • Customer relationship management
    • Training and education
    • Security and control
    • Business strategy alignment
    • Social/business networking
    • Knowledge management
    • Learning
    • Financial performance
    • Marketing and customer service/support
    • IT government
    • Aesthetics
    • Emotional intelligence

  • Electronic Trade/Electronic Commerce: The Technologies
    • Front/back office
    • Portals
    • Push/pull technologies
    • Web 2.0
    • Semantic web
    • Adaptive and personalised technologies
    • Metadata and content management
    • Free and open source software
    • Intelligent agents
    • Mobile/ubiquitous/pervasive technologies
    • Security
    • Payment systems
    • Grid technologies
    • IT strategy
    • Content/knowledge management systems
    • Emerging technologies

  • Electronic Trade/Electronic Commerce: Practices and Applications in Domains
    • E-commerce/e-trade practices in different countries/markets/segments/products/services
    • Surveys of e-commerce adoption
    • Benchmarking/best practices/case studies at regional/national/global levels
    • Domain applications
    • Tools/emerging technologies and new generation applications
    • Challenges for the future; specification of government policies for the promotion of electronic trade/electronic commerce
    • Roadmaps for the future