- Electronic Trade/Electronic Commerce: Contexts
- Citizens
- Consumers
- Business
- Government
- Community
- Global
- Electronic Trade/Electronic Commerce: Business Issues
- Globalisation
- Sustainable development
- Business models
- Marketplaces
- Supply chain management
- Logistics
- Marketing
- Strategic adoption frameworks
- Communities/collective intelligence
- Outsourcing and process modelling
- Business process reengineering
- Customer relationship management
- Training and education
- Security and control
- Business strategy alignment
- Social/business networking
- Knowledge management
- Learning
- Financial performance
- Marketing and customer service/support
- IT government
- Aesthetics
- Emotional intelligence
- Electronic Trade/Electronic Commerce: The Technologies
- Front/back office
- Portals
- Push/pull technologies
- Web 2.0
- Semantic web
- Adaptive and personalised technologies
- Metadata and content management
- Free and open source software
- Intelligent agents
- Mobile/ubiquitous/pervasive technologies
- Security
- Payment systems
- Grid technologies
- IT strategy
- Content/knowledge management systems
- Emerging technologies
- Electronic Trade/Electronic Commerce: Practices and Applications in Domains
- E-commerce/e-trade practices in different countries/markets/segments/products/services
- Surveys of e-commerce adoption
- Benchmarking/best practices/case studies at regional/national/global levels
- Domain applications
- Tools/emerging technologies and new generation applications
- Challenges for the future; specification of government policies for the promotion of electronic trade/electronic commerce
- Roadmaps for the future