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Vol. 1

International Journal of Arts and Technology

2013 Vol. 6 No. 1

Special Issue on Fun and Games

Guest Editors: Professor Vero Vanden Abeele, Professor Bieke Zaman, Professor Marianna Obrist and Professor Wijnand A. IJsselsteijn

 

Editorial
PagesTitle and authors
5-21Subliminal advertising in shooter games: recognition effects of textual and pictorial brand logos
Koos C.M. Nuijten; Anouk De Regt; Licia Calvi; Allerd L. Peeters
DOI: 10.1504/IJART.2013.050686

22-43The PLEX Cards and its techniques as sources of inspiration when designing for playfulness
Andrés Lucero; Juha Arrasvuori
DOI: 10.1504/IJART.2013.050688

44-60Tapping into the field of foreign language learning games
Frederik De Grove; Frederik Cornillie; Peter Mechant; Jan Van Looy
DOI: 10.1504/IJART.2013.050690

61-82Viking Ghost Hunt: creating engaging sound design for location-aware applications
Natasa Paterson; Gavin Kearney; Katsiaryna Naliuka; Tara Carrigy; Mads Haahr; Fionnuala Conway
DOI: 10.1504/IJART.2013.050692

83-105Recognising your self in virtual avatars
Ali Mazalek; Michael Nitsche; Sanjay Chandrasekharan; Tim Welsh; Paul Clifton; Andrew Quitmeyer; Firaz Peer; Friedrich Kirschner
DOI: 10.1504/IJART.2013.050693

106-122Video games in therapy: a therapist's perspective
Jan-Henk Annema; Mathijs Verstraete; Vero Vanden Abeele; Stef Desmet; David Geerts
DOI: 10.1504/IJART.2013.050695