Title: Efficacy of an Android-based game intervention in the enhancement of face recognition skills for children with autism

Authors: Anurag Sharma; Arun Khosla; Mamta Khosla; M. Yogeswara Rao

Addresses: Department of Electronics and Communication Engineering, CT Group of Institutions, Jalandhar, Punjab, 144001, India ' Department of Electronics and Communication Engineering, Dr. B.R. Ambedkar National Institute of Technology, Jalandhar, Punjab, 144001, India ' Department of Electronics and Communication Engineering, Dr. B.R. Ambedkar National Institute of Technology, Jalandhar, Punjab, 144001, India ' Chief Executive Officer, Cogno Labs Pvt. Ltd., Hyderabad, 500 082, India

Abstract: This work investigated the extent to which an Android-based game intervention called SOCH FaceID was related to improvements in facial identification skills of participants with autism spectrum disorder (ASD). SOCH FaceID offers participants practising with face identification and memory enhancement skills in the form of three games. This study (N = 20) specifies that providing children with different opportunities to practice attending to faces, matching and remembering faces in SOCH FaceID structured environment improved their face identification abilities. Results verified that participants who received the intervention improved their face identification, memorising as well as impaired social skills. These results suggest that, by targeting face-processing skills, tablet-based interventions can generate changes in damaged skills in a cost and time-efficient manner.

Keywords: ASD; autism spectrum disorder; intervention; facial recognition; social interactions; game; tablet based interventions.

DOI: 10.1504/IJLC.2018.093194

International Journal of Learning and Change, 2018 Vol.10 No.3, pp.259 - 277

Received: 18 Sep 2017
Accepted: 01 Dec 2017

Published online: 13 Jul 2018 *

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