Int. J. of Knowledge and Learning   »   2016 Vol.11, No.1

 

 

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Title: Towards a design approach for serious games

 

Authors: Abdelali Slimani; Othman Bakkali Yedri; Fatiha Elouaai; Mohammed Bouhorma

 

Addresses:
Faculty of Sciences and Technologies, Computer Science, Systems and Telecommunication Laboratory (LIST), University Abdelmalek Essaadi, Tangier, 90000, Morocco
Faculty of Sciences and Technologies, Computer Science, Systems and Telecommunication Laboratory (LIST), University Abdelmalek Essaadi, Tangier, 90000, Morocco
Faculty of Sciences and Technologies, Computer Science, Systems and Telecommunication Laboratory (LIST), University Abdelmalek Essaadi, Tangier, 90000, Morocco
Faculty of Sciences and Technologies, Computer Science, Systems and Telecommunication Laboratory (LIST), University Abdelmalek Essaadi, Tangier, 90000, Morocco

 

Abstract: Serious games combine pedagogy and interactive learning to foster high intrinsic motivation and positive player experience; they can increase participant interest and make the training process more enjoyable, memorable and effective. The multi-layer model provides an approach to analyse and evaluate serious games design in a collaborative (designer, professional and player) and iterative process. In this paper, we propose a multi-layer methodology of serious games based on the design, play and experience framework (DPE) often used in instructional design, this methodology will help game designers, especially the beginners to analyses their own serious games easily, and will allow professionals to evaluate and provide a guideline of design in collaboration with several actors.

 

Keywords: serious games; game design; multi-layer framework; assessment; debriefing; pedagogy; interactive learning; collaborative design; game-based learning.

 

DOI: 10.1504/IJKL.2016.078649

 

Int. J. of Knowledge and Learning, 2016 Vol.11, No.1, pp.58 - 81

 

Submission date: 25 Jul 2015
Date of acceptance: 14 Jan 2016
Available online: 29 Aug 2016

 

 

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