Int. J. of Arts and Technology   »   2013 Vol.6, No.3

 

 

Title: Mobile DaMath: a game for basic numeracy exercise

 

Authors: Shayryl Mae L. Ramos; Izza G. Legaspi; Joseph Anthony C. Sabal; Gerardo S. Doroja

 

Addresses:
Department of Computer Science, Xavier University – Ateneo de Cagayan, Corrales Ave., Cagayan de Oro 9000, Misamis Oriental, Philippines
Department of Computer Science, Xavier University – Ateneo de Cagayan, Corrales Ave., Cagayan de Oro 9000, Misamis Oriental, Philippines
Department of Computer Science, Xavier University – Ateneo de Cagayan, Corrales Ave., Cagayan de Oro 9000, Misamis Oriental, Philippines
Department of Computer Science, Xavier University – Ateneo de Cagayan, Corrales Ave., Cagayan de Oro 9000, Misamis Oriental, Philippines

 

Abstract: DaMath is an educational game that embodies the concept of a local strategy game, dama, combined with mathematics by adding computational values and operators on its chips and board, respectively. Education authorities have promoted the game in the Philippines especially to students as part of a collaborative endeavour to increase awareness of learning mathematics. However, certain game requirements like board, chips and counter player are a hindrance to game portability and easy accessibility. Mobile gaming technology satisfies such requirements. Likewise, the number of students using mobile applications for learning has increased significantly over the past ten years.

 

Keywords: interactive games; mobile gaming; DaMath; strategy games; board games; basic numeracy; educational games; mathematics education; maths; Philippines.

 

DOI: 10.1504/IJART.2013.055390

 

Int. J. of Arts and Technology, 2013 Vol.6, No.3, pp.246 - 254

 

Available online: 27 Jul 2013

 

 

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