Developing 14 animated characters for non-verbal self-report of categorical emotions
by Gaël Laurans; Pieter M.A. Desmet
J. of Design Research (JDR), Vol. 15, No. 3/4, 2017

Abstract: Graphical self-report tools are increasingly used to collect data on users' emotional responses to products, yet most of these tools have only undergone minimal validation. A systematic set of animations was developed to allow participants in design research and other fields to report their feelings without relying on the nuances of a particular language's affective lexicon. The animations were revised based on eight studies across four countries (total N = 826). The set includes well-recognised animations representing desire/love, satisfaction/approval, pride/self-esteem, hope/optimism, interest/curiosity, surprise/excitement, disgust/aversion, embarrassment/shyness, fear/shock and boredom/dullness. Two other emotions (joy/happiness and contempt/disrespect) were recognised by about half of the participants in the final study.

Online publication date: Sun, 18-Feb-2018

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