Digital 3D Wayang Kulit images
by Gea Oswah Fatah Parikesit
International Journal of Arts and Technology (IJART), Vol. 9, No. 4, 2016

Abstract: Recently, several shadow puppetry artists and engineers have developed optical methods to stereoscopically display shadow images in three dimensions. In this paper we report the application of digital image synthesis to mimic the stereoscopic shadow images, particularly the images relevant to the UNESCO-listed art of Wayang Kulit from Indonesia. The digital images are synthesised by computing the coloured shadow images that the puppets would cast on the screen, while the animation is done by computing the motion of the images under puppet translation and rotation. The resulting digital images can be used in virtual shadow puppetry or in computer animated games involving 3D Wayang Kulit scenes.

Online publication date: Thu, 05-Jan-2017

The full text of this article is only available to individual subscribers or to users at subscribing institutions.

 
Existing subscribers:
Go to Inderscience Online Journals to access the Full Text of this article.

Pay per view:
If you are not a subscriber and you just want to read the full contents of this article, buy online access here.

Complimentary Subscribers, Editors or Members of the Editorial Board of the International Journal of Arts and Technology (IJART):
Login with your Inderscience username and password:

    Username:        Password:         

Forgotten your password?


Want to subscribe?
A subscription gives you complete access to all articles in the current issue, as well as to all articles in the previous three years (where applicable). See our Orders page to subscribe.

If you still need assistance, please email subs@inderscience.com