Designing for performative tangible interaction Online publication date: Fri, 02-Jan-2009
by Jennifer G. Sheridan, Nick Bryan-Kinns
International Journal of Arts and Technology (IJART), Vol. 1, No. 3/4, 2008
Abstract: We propose that designing tangibles for public interaction requires an understanding of both functional and non-functional aspects informed by Live Art theories. In this paper, we outline design requirements for performative tangible interaction, propose a framework for assessing performative interaction and demonstrate its use through four case studies of the iterative redesign of a highly portable, tangible exertion interface. By reflecting on our experience of designing for performative interaction we develop guidelines for developing multi-participant Digital Live Art.
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