Motion capture and computer art
by Ahmad Rafi
International Journal of Arts and Technology (IJART), Vol. 1, No. 1, 2008

Abstract: Current advancement in computer-generated animation in particular motion capture has changed the nature of digital animation as a form for designers and digital artists to re-look more than just manipulating a digital tool. This article discusses briefly the relationship between art and science through the ages and discusses their relatively recent re-convergence. Then, this is followed by the current arguments of motion capture technology and relates this to computer art and creativity. A few real projects using motion capture will be demonstrated to give a clearer picture on the utilisation of the technology, skill sets required and the direction of this emerging technology.

Online publication date: Wed, 13-Aug-2008

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