Implementation of a high-presence immersive traditional crafting system with remote collaborative work support
by Tomoyuki Ishida; Yangzhicheng Lu; Akihiro Miyakawa; Kaoru Sugita; Yoshitaka Shibata
International Journal of Grid and Utility Computing (IJGUC), Vol. 11, No. 1, 2020

Abstract: A high presence immersive traditional crafting system was developed to provide users, who interact with the system through head-mounted displays, with a highly realistic traditional crafting presentation experience that allows moving functions, such as free walk-through and teleportation. Users can also interactively operate traditional craft objects in space. In addition, the system supports collaborative work in a virtual space shared by remote users. To evaluate the effectiveness of this system, a questionnaire survey was administered to 124 subjects, who provided overwhelmingly positive responses regarding all functions. However, there is still room for improvement in the operability and relevancy of the system.

Online publication date: Wed, 04-Dec-2019

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