Template-Type: ReDIF-Article 1.0 Author-Name: Łukasz Wiechetek Author-X-Name-First: Łukasz Author-X-Name-Last: Wiechetek Author-Name: Viktorija Florjančič Author-X-Name-First: Viktorija Author-X-Name-Last: Florjančič Title: Educators and academics in the digital world. Comparative analysis of using ResearchGate by Slovenian and Polish business researchers Abstract: Digital transformation is an irreversible process today. One of the fundamental tools of the digital economy is the internet and its social networks based on Web 2.0 tools. The purpose of the article is to compare the usage of one of the most popular academic social network ResearchGate by business researchers from Poland and Slovenia (n = 896). The descriptive statistics, correlation analysis, k-means clustering, and tests of significance were used. The analyses showed that ResearchGate portal is not frequently used by researchers. The main differences relate to RG score and number of citations. The RG score is strongly positive correlated with number of citations, published items and reads. Clustering procedure identified five groups of RG users that could be called balanced, appreciated, beginners, knocking and poets. The researchers should be more encouraged to use specialised social networking sites to promote their achievements and the performance of the research teams or university units. Journal: Int. J. of Innovation and Learning Pages: 387-411 Issue: 4 Volume: 29 Year: 2021 Keywords: ResearchGate; digital literacy; digital transformation; Polish researchers; Slovenian researchers; comparative analysis; clustering; RG score; social network. File-URL: http://www.inderscience.com/link.php?id=115494 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:4:p:387-411 Template-Type: ReDIF-Article 1.0 Author-Name: Eliana Andréa Severo Author-X-Name-First: Eliana Andréa Author-X-Name-Last: Severo Author-Name: Juliana Carvalho De Sousa Author-X-Name-First: Juliana Carvalho De Author-X-Name-Last: Sousa Author-Name: Carolina Barbosa Montenegro Author-X-Name-First: Carolina Barbosa Author-X-Name-Last: Montenegro Author-Name: Raniery Christiano De Queiroz Pimenta Author-X-Name-First: Raniery Christiano De Queiroz Author-X-Name-Last: Pimenta Title: Corporate entrepreneurship: internal factors of influence in educational institutions under the perception of Generations X and Y Abstract: This study aims to analyse the influence of internal organisational dimensions on corporate entrepreneurship, as well as investigate the influences of Generations X and Y in this process, by investigating 314 education professionals from different states of Brazil. This is a quantitative, descriptive survey, through exploratory factor analysis and multiple linear regression. The results show that the prominent dimension was that of management support, presenting a moderate result regarding the influence on the corporate entrepreneurship (CE). The other dimensions: work autonomy, rewards and motivations, time availability and organisational limits presented negligible results, which demonstrates a low power of influence over the CE. In addition, the findings revealed that Generation X has a greater moderating power in the relationship between management support and the EC with a moderate power of influence, while also highlighting the organisational limits construct, however, with low moderating power. Generation Y overlaps in the aspects of compensation/motivation, time availability and autonomy at work, however, with low moderating power. Journal: Int. J. of Innovation and Learning Pages: 449-474 Issue: 4 Volume: 29 Year: 2021 Keywords: corporate entrepreneurship; educational institutions; Generations X and Y. File-URL: http://www.inderscience.com/link.php?id=115495 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:4:p:449-474 Template-Type: ReDIF-Article 1.0 Author-Name: Marcin Soniewicki Author-X-Name-First: Marcin Author-X-Name-Last: Soniewicki Title: The effect of knowledge appreciation and development of internal ideas on the competitiveness of service industry companies Abstract: The aim of this article is to analyse the influence of two factors on competitiveness of various types of service industry companies: 'knowledge appreciation' and 'development and implementation of new ideas'. The article is based on quantitative data from a survey of 380 service industry companies. The responses were measured on a five-grade Likert scale. The statistical significance of differences between various responses was examined using the Mann-Whitney U test and correspondence analysis. The results indicate that both factors influence the competitiveness of service industry companies. Moreover, firms with a low intensity of concentration on any of these factors were less competitive than their closest competitors. Another aspect analysed in the study was the competitiveness of service industry companies of different sizes with different levels of intensity of both factors. The results show that these factors are especially important for the competitiveness for micro and small companies. Journal: Int. J. of Innovation and Learning Pages: 431-448 Issue: 4 Volume: 29 Year: 2021 Keywords: service industry; knowledge; knowledge management; change; innovation; innovative behaviour; new ideas; competitiveness; competitive advantage; performance. File-URL: http://www.inderscience.com/link.php?id=115496 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:4:p:431-448 Template-Type: ReDIF-Article 1.0 Author-Name: Anan Nugroho Author-X-Name-First: Anan Author-X-Name-Last: Nugroho Author-Name: Risanuri Hidayat Author-X-Name-First: Risanuri Author-X-Name-Last: Hidayat Author-Name: Hanung Adi Nugroho Author-X-Name-First: Hanung Adi Author-X-Name-Last: Nugroho Author-Name: Johan Debayle Author-X-Name-First: Johan Author-X-Name-Last: Debayle Title: Ultrasound object detection using morphological region-based active contour: an application system Abstract: Ultrasound (US) is intensively employed as a screening tool for suspicious objects such as breast lesions and thyroid nodules. Avoiding the subjectivity radiologists and to overcome high variability of US interpretations among them, technological innovations in computer-aided diagnosis or CAD are massively developed. Automation and accuracy in object detection and segmentation techniques as the core of CAD are becoming prestigious knowledge creations in the current Industrial Revolution 4.0. In this paper, an application system of morphological region-based active contour called MoRbAC is presented to automatically detect the suspicious US objects. The proposed MoRbAC application was validated by applying it to detect breast lesions and thyroid nodules on 20 real US images. Quantitative measurements based on overlapping area compared to referred ground truth achieve an average accuracy of up to 98.58 ± 1.15% with a quite short mean execution time, i.e., 2.38 ± 0.89 seconds. This promising performance concludes the effectiveness and efficiency of MoRbAC as an empowered method for CAD. Journal: Int. J. of Innovation and Learning Pages: 412-430 Issue: 4 Volume: 29 Year: 2021 Keywords: ultrasound; computer-aided diagnosis; CAD; morphology; active contour; MoRbAC. File-URL: http://www.inderscience.com/link.php?id=115497 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:4:p:412-430 Template-Type: ReDIF-Article 1.0 Author-Name: Andrew S. Ross Author-X-Name-First: Andrew S. Author-X-Name-Last: Ross Author-Name: Punchalee Wasanasomsithi Author-X-Name-First: Punchalee Author-X-Name-Last: Wasanasomsithi Title: Emotive responses to the language learning experience across contexts Abstract: Over recent decades, research into motivational and cognitive aspects of language learning has been plentiful, providing valuable insights into the psychology and learning capacity of the language learner. However, the emotions of language learners have been the victim of significant neglect (Dörnyei, 2009). Emotions lie at the centre of human experience, and their impact on learning cannot be underestimated, let alone ignored. The current study draws on qualitative interview data collected from Thai learners of English in university contexts in both Thailand and Australia to investigate what kinds of emotional experiences the learners encounter in their learning, and to observe the differences in these experiences across the differing EFL and ESL contexts. The interview results revealed that the situated context of the participants played a discerning role in determining the emotional experiences they encountered. This was largely due to the greater intensity and frequency of emotional experiences encountered by learners outside of the classroom in Australia compared with the much more limited classroom environment in Thailand. Important implications to emerge from the study are the need to create more authentic experiences and opportunities for social interaction in EFL settings, and provision of greater support for international students in ESL settings. Journal: Int. J. of Innovation and Learning Pages: 475-490 Issue: 4 Volume: 29 Year: 2021 Keywords: Australia; emotion; EFL; ESL; language education; Thailand. File-URL: http://www.inderscience.com/link.php?id=115498 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:4:p:475-490 Template-Type: ReDIF-Article 1.0 Author-Name: Mark Kaahwa Author-X-Name-First: Mark Author-X-Name-Last: Kaahwa Author-Name: Chang Zhu Author-X-Name-First: Chang Author-X-Name-Last: Zhu Author-Name: Moses Muhumuza Author-X-Name-First: Moses Author-X-Name-Last: Muhumuza Author-Name: Charles Karemera Author-X-Name-First: Charles Author-X-Name-Last: Karemera Title: Differences between audio media and conventional methods regarding students' academic performance and the influence of audio media satisfaction on their academic scores at a Ugandan university Abstract: This study examined two hypotheses: there is a difference between students' scores in the conventional and audio media instructional strategies and students' satisfaction with audio media technology influences their academic scores. We carried out an experimental study involving the treatment group with 166 students taught using audio media instructional strategy. The control group consisted of 167 students taught using the conventional approach. Both groups were subjected to similar assessment and academic scores were compared. Independent T-test and multiple regression tests were used in the study. Findings indicate that there is no statistically significant difference in academic performance between the instructional strategies. Furthermore, results showed that students' satisfaction with audio media technology does not influence their academic scores. It can be concluded therefore, that an audio media instructional strategy is another effective teaching approach. Besides, it can be concluded that students' audio media satisfaction does not affect their academic scores. Journal: Int. J. of Innovation and Learning Pages: 491-511 Issue: 4 Volume: 29 Year: 2021 Keywords: audio media technology; AMT; conventional instructional strategies; podcast quality; podcast efficiency; podcast accessibility; audio media satisfaction; academic performance. File-URL: http://www.inderscience.com/link.php?id=115500 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:4:p:491-511 Template-Type: ReDIF-Article 1.0 Author-Name: Jayshiro Tashiro Author-X-Name-First: Jayshiro Author-X-Name-Last: Tashiro Author-Name: Anders Hebeler Author-X-Name-First: Anders Author-X-Name-Last: Hebeler Title: An evidence-based model of adaptive blended learning for health education serving families with a parent or child who has a medical problem Abstract: We describe a blended learning model that has been built into an educational platform to provide evidence-based health education and psychological support for families in which one or more members have a medical problem. The platform design evolved from studies of the leading causes of death in the USA, including chronic and acute medical issues as well as injuries typified by pathophysiological and psychological facets difficult for most adults and children to understand. We studied blended learning platforms suitable for providing all members of a family with evidence-based health education. During this process we found that few current web-based models for patient and family education are grounded in both theories of cognition and learning and also theories of health behavioural change. In this paper, we describe our current evidence-based health education platform for families - <i>SIGNAL-PATCH</i>. This platform allows selection of preferred grounded theories but also assesses both parents' and children's prior knowledge and accuracy of such knowledge. The platform we developed also assesses parents' and children's readiness to engage in learning, readiness to shift behaviours in ways that will improve health, and monitors for possible psychological trauma in each family member. Journal: Int. J. of Innovation and Learning Pages: 303-322 Issue: 3 Volume: 29 Year: 2021 Keywords: healthcare education; patient education; adaptive blended learning; evidence-based instruction; educational technology. File-URL: http://www.inderscience.com/link.php?id=114509 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:3:p:303-322 Template-Type: ReDIF-Article 1.0 Author-Name: Sha Fang Author-X-Name-First: Sha Author-X-Name-Last: Fang Author-Name: Xiaohong Wu Author-X-Name-First: Xiaohong Author-X-Name-Last: Wu Author-Name: Ivan Ka Wai Lai Author-X-Name-First: Ivan Ka Wai Author-X-Name-Last: Lai Title: Factors affecting Macau undergraduate students' acceptance of hospitality English app: applicability of UTAUT model Abstract: This paper tests the acceptance of hospitality English app by undergraduate students in Macau. In order to supplement the unified theory of acceptance and use of technology (UTAUT) model, the study proposes six factors of smartphone hospitality English app use willingness: performance expectancy, effort expectancy, social influence, facilitating condition, perceived entertainment and English self-efficacy. 392 valid data were collected in three universities of Macau, and partial least squares structural equation modelling was used to analyse the data. Results showed that performance expectancy, social influence, perceived entertainment, and English self-efficacy had positive influences to the intention of using hospitality English app for Macau undergraduate students. On the other hand, effort expectancy and facilitating condition were not significant predictors to Macau undergraduate students' intention to use hospitality English app. According to the findings in this study, discussions and implications are also provided to related researchers and the hospitality English app developers. Journal: Int. J. of Innovation and Learning Pages: 250-266 Issue: 3 Volume: 29 Year: 2021 Keywords: determining factors; technology acceptance; English-learning; UTAUT; Macau. File-URL: http://www.inderscience.com/link.php?id=114510 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:3:p:250-266 Template-Type: ReDIF-Article 1.0 Author-Name: Zehui Zhan Author-X-Name-First: Zehui Author-X-Name-Last: Zhan Author-Name: Qianyi Wu Author-X-Name-First: Qianyi Author-X-Name-Last: Wu Author-Name: Wenchang He Author-X-Name-First: Wenchang Author-X-Name-Last: He Author-Name: Shuyue Cheng Author-X-Name-First: Shuyue Author-X-Name-Last: Cheng Author-Name: Jinyao Lu Author-X-Name-First: Jinyao Author-X-Name-Last: Lu Author-Name: Yining Han Author-X-Name-First: Yining Author-X-Name-Last: Han Title: K12 teacher-student interaction patterns in the smart classrooms Abstract: This paper examined the teacher and students' interaction behaviours in smart classrooms (SC) and traditional multi-media classrooms (TMC), in order to compare the features on interaction patterns between these two classroom settings, and visualise the existing problems of in-class teaching. Ten courses were recorded and analysed. Five of them were carried out in SC and five were in TMC. A scene-based teacher-student interaction behaviour scheme was setup, and a total of 1,874 pieces of behaviours were collected and coded sequentially. Then, the lag sequence analysis (LSA) was adopted for visualising the behaviour pattern diagram. Results indicated that, in SC settings, significantly more teacher-student interactions took place, and the amount of time spent on group activities was increased. Besides, the smart classroom is helpful to improve teacher-student interaction with richer and higher efficiency. The pedagogy has been changed from Q%A-based teaching in TMCs to inquiry- and group-based learning in SCs. Journal: Int. J. of Innovation and Learning Pages: 267-286 Issue: 3 Volume: 29 Year: 2021 Keywords: smart classroom; traditional multi-media classroom; TMC; teacher-student interaction; behaviour coding; lag sequence analysis; LSA. File-URL: http://www.inderscience.com/link.php?id=114511 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:3:p:267-286 Template-Type: ReDIF-Article 1.0 Author-Name: Angel Lu Author-X-Name-First: Angel Author-X-Name-Last: Lu Author-Name: Yan Keung Hui Author-X-Name-First: Yan Keung Author-X-Name-Last: Hui Author-Name: Bo Mai Author-X-Name-First: Bo Author-X-Name-Last: Mai Author-Name: Lam For Kwok Author-X-Name-First: Lam For Author-X-Name-Last: Kwok Title: Learning engagement through content creation: a case study Abstract: Engaged learners have higher learning motivation and positive behaviours which promote active learning. Although it is generally accepted that student engagement is an essential factor to help learners achieve academic successfulness and to become lifelong learners, barriers, like long preparation time and students' expectation, have forced educators to reconsider the benefits of engaged learning. In this paper, we propose a practical content creation learning process through an online discussion forum to cultivate learners' engagement and their activeness under a blended learning environment. The longitudinal study was carried out in two primary classes in Panyu, China, for two years. All data were collected and analysed to provide quantitative results that Chinese students' performances and participation enhanced because the design of the learning activity through content creation increased the engagement of students, which resulted in active learning among learners. Journal: Int. J. of Innovation and Learning Pages: 287-302 Issue: 3 Volume: 29 Year: 2021 Keywords: learning engagement; engaged learning; active learning; blended learning; learning activity design. File-URL: http://www.inderscience.com/link.php?id=114512 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:3:p:287-302 Template-Type: ReDIF-Article 1.0 Author-Name: Małgorzata Cieciora Author-X-Name-First: Małgorzata Author-X-Name-Last: Cieciora Author-Name: Piotr Pietrzak Author-X-Name-First: Piotr Author-X-Name-Last: Pietrzak Author-Name: Piotr Gago Author-X-Name-First: Piotr Author-X-Name-Last: Gago Title: University graduates' skills-and-employability evaluation in Poland - a case study of a faculty of management in Warsaw Abstract: The purpose of this paper was to present an attempt to build an innovative and comprehensive system of gathering and analysing reliable, accurate and up-to-date feedback on employability of academic graduates in Poland. After a literature review on the nature of the mismatch between the labour market requirements and the knowledge and skills of higher education graduates, as well as challenges connected with obtaining feedback from graduates, a case study devoted to collecting and analysing labour market stakeholders' feedback undertaken by a small faculty of a non-public academy in Warsaw, Poland is presented. A sample of 31 opinions of the faculty's graduates was gathered and analysed, in the form of an arithmetic mean, minimum and maximum values and cross-plot charts. The main conclusion of both the literature review and the case study is that the labour market highly values technical, especially IT skills and business-related soft skills, such as team-working. The two main challenges for the academic decision-makers are to develop curricula that would foster the development of the desired knowledge and skills and to build effective communication channels with all their stakeholders. A further, more comprehensive research into the matter will be worth conducting. Journal: Int. J. of Innovation and Learning Pages: 1-18 Issue: 1 Volume: 30 Year: 2021 Keywords: graduates' employability; labour market; university stakeholders; competency gap; innovation; Poland. File-URL: http://www.inderscience.com/link.php?id=116565 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:1:p:1-18 Template-Type: ReDIF-Article 1.0 Author-Name: Chekfoung Tan Author-X-Name-First: Chekfoung Author-X-Name-Last: Tan Author-Name: Isabel Huet Author-X-Name-First: Isabel Author-X-Name-Last: Huet Title: The design of an active learning strategy to promote collaborative and research-based learning in project management education Abstract: Project management (PM) is one of the most popular professions worldwide. Therefore, project management education (PME) has peaked due to its demand in industry. However, research shows that PME focuses too much on PM methodologies. Little has been done in training students in the critical thinking, research, and collaboration skills required by industry. Hence, this paper presents the design of an active learning intervention for PME, which aims at engaging students to learn collaboratively in a research-based learning environment. Following an action research methodology, the authors present the different stages of the study, which took place in a UK university with a group of PM postgraduate students with different levels of work experiences and backgrounds. The pedagogic intervention was evaluated in three stages: 1) non-participant observation; 2) informal feedback; 3) evaluation survey. Descriptive analysis was adopted for analysing the data collected in stage one. Data collected in stage two and three was analysed by thematic analysis. This research contributes to informing the future design of PME that emphasises on developing students' critical thinking, research and collaboration skills. These skills are crucial for any project management professional and highly sought by industry. Journal: Int. J. of Innovation and Learning Pages: 19-47 Issue: 1 Volume: 30 Year: 2021 Keywords: active and collaborative learning; research-informed teaching and learning; project management education; PME. File-URL: http://www.inderscience.com/link.php?id=116566 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:1:p:19-47 Template-Type: ReDIF-Article 1.0 Author-Name: Milena Silva De Oliveira Author-X-Name-First: Milena Silva De Author-X-Name-Last: Oliveira Author-Name: Fabiano Leal Author-X-Name-First: Fabiano Author-X-Name-Last: Leal Author-Name: Alexandre Ferreira De Pinho Author-X-Name-First: Alexandre Ferreira De Author-X-Name-Last: Pinho Author-Name: José Arnaldo Barra Montevechi Author-X-Name-First: José Arnaldo Barra Author-X-Name-Last: Montevechi Title: Analysis of the relationship between student profiles and the results obtained in a university course gamification study Abstract: The objective of this study was to understand the ways that different personality traits of students affect their gamification experiences within the university educational context. The effectiveness of implemented gamification within the aforementioned context was also measured. A required class in the industrial engineering course was gamified in order to conduct this research. The effectiveness average of the gamification in engaging students was 83% and increased motivation among students in the classroom was also observed in the results. Cluster analysis verified that students with the best performance in the gamified course were those who exhibited medium high levels of personality traits linked with conscientiousness, extroversion, and openness to experiences. The results highlight the value of gamification and the need to move from the 'one-size-fits-all' approach to more personalised applications. This study provides guidelines to designers who might seek to employ a personalised gamification approach to improve individual performance. Journal: Int. J. of Innovation and Learning Pages: 409-440 Issue: 4 Volume: 30 Year: 2021 Keywords: gamification; personality traits; higher education; human learning; active learning; design; educational technology; human behaviour; computers; innovation; engagement; motivation. File-URL: http://www.inderscience.com/link.php?id=118871 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:4:p:409-440 Template-Type: ReDIF-Article 1.0 Author-Name: Bhausaheb Londhe Author-X-Name-First: Bhausaheb Author-X-Name-Last: Londhe Author-Name: Bhisaji C. Surve Author-X-Name-First: Bhisaji C. Author-X-Name-Last: Surve Title: Non-cognitive constructs measurement model development based on the theory of planned behaviour in the context of the academic performance of engineering students Abstract: This study is an application of 'theory of planned behaviour' (Ajzen, 1991; Ajzen and Driver, 1992; Fishbein and Ajzen, 1975) which is an extension of the theory of reasoned action (Fishbein and Ajzen, 1975). As in the original theory of reasoned action, a vital factor in the theory of planned behaviour is the individual's intention to perform a given behaviour. In this paper, it is in the context of the educational process. This confirmatory analysis is a factor analysis that is designed to predict and explain how student intention determines a student's performance in academic achievements. The researchers are proposing a model based on structural equation modelling (SEM) with six non-cognitive traits simultaneously. The model is to establish causal inferences between these traits with academic performance over a period of four years in the context of engineering studies. The scope and focus of this paper are to develop and validate the measurement model as a prerequisite towards model development based on the theory of planned behaviour. Journal: Int. J. of Innovation and Learning Pages: 441-461 Issue: 4 Volume: 30 Year: 2021 Keywords: theory of planned behaviour; TPB; structural equation modelling; SEM; non-cognitive traits; measurement model; construct validity; factor analysis; learning assessment; learning behaviour. File-URL: http://www.inderscience.com/link.php?id=118872 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:4:p:441-461 Template-Type: ReDIF-Article 1.0 Author-Name: Nancy Tsai Author-X-Name-First: Nancy Author-X-Name-Last: Tsai Title: Teaching approach and student performance in e-learning Abstract: Despite the various benefits generated from online teaching/learning, this approach always produces a high drop rate and a low passing rate resulting from some students' lack of discipline, motivation, and guidance in an isolated learning environment. A crucial responsibility of an online instructor is to increase students' learning engagements and their academic performances via a teaching motivation strategy and its implementation approach. This study examines and assesses impacts on students' learning performances from one motivation strategy and two implementation approaches: teacher-motivated and teacher-guided. The substance of the motivation strategy is based on the ARCS motivation model and implementation approaches utilise two motivation principles of self-determination theory. Findings suggest that the implementation approach is just as important as the motivation strategy for improving students' learning. The teacher-guided approach with active and constant virtual communication between instructor and students significantly increases students' learning efforts and academic performances. Journal: Int. J. of Innovation and Learning Pages: 358-372 Issue: 3 Volume: 29 Year: 2021 Keywords: online learning; motivation; strategy implementation. File-URL: http://www.inderscience.com/link.php?id=114521 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:3:p:358-372 Template-Type: ReDIF-Article 1.0 Author-Name: Marco Aurélio Butzke Author-X-Name-First: Marco Aurélio Author-X-Name-Last: Butzke Author-Name: Anete Alberton Author-X-Name-First: Anete Author-X-Name-Last: Alberton Author-Name: Tatiani Schmitt Author-X-Name-First: Tatiani Author-X-Name-Last: Schmitt Author-Name: Sidnei Vieira Marinho Author-X-Name-First: Sidnei Vieira Author-X-Name-Last: Marinho Title: Business simulation games as an active learning teaching methodology: students' perceptions Abstract: The objective of this paper is to present the results of an analysis of students' perceptions on the use of business games as a teaching strategy and learning environment. The students' perceptions of a business game based on simulation were analysed for associations with their academic background, personal characteristics, and previous experiences. The results were analysed using descriptive statistics, factor analysis, and analysis of variance (ANOVA). The main findings indicated that academic background and personal characteristics were associated with significant differences in perceptions of learning environment factors, while students' professional experience and previous experience with business games were also associated with significant differences in their factor's ratings that facilitate learning. The research results show that the processes of teaching and learning within management courses using business simulation games draws on innovative features to explore the complexity of decision-making processes and offers an effective and enjoyable learning environment. To minimise the simplification of causal relationships in the decision-making process when using business simulation games, further research is recommended with the inclusion of reverse logistics and sustainability processes, also routines from other areas to broaden students' perceptions regarding the complexity of the decision-making process. Journal: Int. J. of Innovation and Learning Pages: 462-483 Issue: 4 Volume: 30 Year: 2021 Keywords: business games; active learning; teaching with business games and simulations; learning assessment. File-URL: http://www.inderscience.com/link.php?id=118873 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:4:p:462-483 Template-Type: ReDIF-Article 1.0 Author-Name: Miloslava Cerna Author-X-Name-First: Miloslava Author-X-Name-Last: Cerna Title: Humanism and didactic theorems from the early modern era in the knowledge society Abstract: The paper is conceived as a debate on humanist values and educational theorems that are still favourable and topical at our era. These principles meet requirements on innovations coming from the development of technologies and economics with their consequences on society, culture and education. Blended learning is a flexible concept with the potential to reflect demands of society and market on education as well as is able to incorporate technology into the process of education. Didactic principles formulated nearly 400 years ago are permanent constituent of the design and management of teaching and learning in the virtual space as well as in in-class education. This paper shows how the didactic ideas go through the centuries, keep continuity and give a kind of order to the process of education. Examples of selected educational principles in the language e-courses are described in the practical part of the paper. Journal: Int. J. of Innovation and Learning Pages: 340-357 Issue: 3 Volume: 29 Year: 2021 Keywords: humanism; reforms; didactic; knowledge society; blended learning; e-course; content development; language needs analysis; motivation; education. File-URL: http://www.inderscience.com/link.php?id=114522 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:3:p:340-357 Template-Type: ReDIF-Article 1.0 Author-Name: Magdalena Ankiel Author-X-Name-First: Magdalena Author-X-Name-Last: Ankiel Author-Name: Bogdan Sojkin Author-X-Name-First: Bogdan Author-X-Name-Last: Sojkin Author-Name: Anna Gogołek Author-X-Name-First: Anna Author-X-Name-Last: Gogołek Title: Determinants of purchasing decisions of innovative aesthetic medicine services in Poland Abstract: The market of innovative aesthetic medicine services has been in recent years, one of the broadest segments of the medical services. Therefore, we state that the identification of the choice determinants of aesthetic medicine services is a promising yet still under-researched area of study. In this article, we present the results of an empirical study on the determinants of the purchase of innovative aesthetic medicine services in major cities in Poland. Our respondents included patients of aesthetic medicine clinics, whose sample was selected in a purposive sampling (N = 745). To analyse data, the factor analysis was performed that helped to identify key determinants of the purchase of aesthetic medicine services by patients in Poland. The key determinants of the selection and purchase of aesthetic medicine services include, the reputation of the clinic, the competence and skills of a specialist, providing comprehensive care, and the infrastructure of the clinic. Journal: Int. J. of Innovation and Learning Pages: 373-386 Issue: 3 Volume: 29 Year: 2021 Keywords: innovation; aesthetic medicine; purchase determinants; purchase decisions; innovative aesthetic medicine services; aesthetic medicine services in Poland; medical service; consumer behaviour; factor analysis; reputation; Poland. File-URL: http://www.inderscience.com/link.php?id=114523 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:3:p:373-386 Template-Type: ReDIF-Article 1.0 Author-Name: Fernando José De Aires Angelino Author-X-Name-First: Fernando José De Aires Author-X-Name-Last: Angelino Author-Name: Sandra Maria Correia Loureiro Author-X-Name-First: Sandra Maria Correia Author-X-Name-Last: Loureiro Author-Name: Ricardo Godinho Bilro Author-X-Name-First: Ricardo Godinho Author-X-Name-Last: Bilro Title: Analysing students' engagement in higher education through transmedia and learning management systems: a text mining approach Abstract: This research aims to explore how students' engagement can be promoted through transmedia using a set of activities within the Moodle learning management system for a syllabus topic about innovation, during a full semester. The analysis of case studies, the writing of essays, or the participation in an online forum were among the performed activities by a group of 81 university students in their senior year. To perform the data analysis, we followed a mixed method approach between descriptive statistics, data mining analysis based on the open-source software Orange and a final questionnaire. The results achieved reveal that students' engagement tends to increase by participating in the online forum and by performing some of the proposed tasks which required extensive information search from various media sources. Journal: Int. J. of Innovation and Learning Pages: 484-502 Issue: 4 Volume: 30 Year: 2021 Keywords: transmedia; learning management systems; LMSs; Moodle; students' engagement; text mining; Orange software; higher education. File-URL: http://www.inderscience.com/link.php?id=118875 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:4:p:484-502 Template-Type: ReDIF-Article 1.0 Author-Name: Hazel Joyce M. Ramirez Author-X-Name-First: Hazel Joyce M. Author-X-Name-Last: Ramirez Author-Name: Sheryl Lyn C. Monterola Author-X-Name-First: Sheryl Lyn C. Author-X-Name-Last: Monterola Title: Effects of computer-supported collaborative learning with scripting on students' collective efficacy in science Abstract: Contextualised innovative approach is fast becoming a key instrument to enhance learning. One of the emerging innovations in education is computer-supported collaborative learning (CSCL) which is a computer-mediated approach that promotes knowledge construction and social interaction among learners. However, limited research has examined how the conjoined effects of CSCL and scripting activity, facilitated the development of collective efficacy, an essential skill that affects group motivation and performance. Ergo, this research investigated the effects CSCL with scripting activity on students' collective efficacy. This study involved three-group pre-test-post-test quasi-experimental design. Data analysis through analysis of variance revealed that CSCL with scripting significantly improved students' collective efficacy, <i>F</i>(2, 114) = 2.877, <i>p</i> = .030. Additionally, the questions generated by the students were analysed. Particularly, CSCL with scripting stimulated intellectual discussion and more importantly promoted inclusivity in learning by providing avenues to understand diverse ideas. Furthermore, this study offered beneficial implications in education. Journal: Int. J. of Innovation and Learning Pages: 48-64 Issue: 1 Volume: 30 Year: 2021 Keywords: computer-supported collaborative learning; CSCL; collective efficacy; scripting activity; student-generated questions; 21st century competencies. File-URL: http://www.inderscience.com/link.php?id=116572 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:1:p:48-64 Template-Type: ReDIF-Article 1.0 Author-Name: Letícia Rodrigues Da Fonseca Author-X-Name-First: Letícia Rodrigues Da Author-X-Name-Last: Fonseca Author-Name: Marcelo Ribeiro Silva Author-X-Name-First: Marcelo Ribeiro Author-X-Name-Last: Silva Author-Name: Sheldon William Silva Author-X-Name-First: Sheldon William Author-X-Name-Last: Silva Author-Name: Guilherme Marques Pereira Author-X-Name-First: Guilherme Marques Author-X-Name-Last: Pereira Title: Individual learning: the role of mental models in the learning of software developers Abstract: This study aims to understand the role of individual mental models in the learning of software developers. Qualitative research of a multiple case study was conducted in four software development organisations (SDOs) applying semi-structured interviews. The subjects interviewed were involved in the software development process. The analyses were performed by the qualitative data analysis software Weft_QDA, which allowed the identification and analysis of speeches related to the theoretical concept of this study. It was identified that the previous knowledge of software experts, the complexity of projects, the rotation of tasks, and the information and communication technologies employed in the work environment enhance individual mental models from their internal images-worldviews, leading to an efficient process of software development in SDOs. The results show that individual mental models manage the acquisition, retention, use, and elimination of information and experiences during the learning process of developers. Journal: Int. J. of Innovation and Learning Pages: 503-520 Issue: 4 Volume: 30 Year: 2021 Keywords: individual mental model; software development organisations; SDOs; individual learning. File-URL: http://www.inderscience.com/link.php?id=118876 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:4:p:503-520 Template-Type: ReDIF-Article 1.0 Author-Name: Anjum Razzaque Author-X-Name-First: Anjum Author-X-Name-Last: Razzaque Author-Name: Hussain Mohsen AlArayedh Author-X-Name-First: Hussain Mohsen Author-X-Name-Last: AlArayedh Author-Name: Christopher Moylan Author-X-Name-First: Christopher Author-X-Name-Last: Moylan Title: Culture and learning style's sensitive learning outcomes aid multicultural classrooms Abstract: Past scholars have highlighted on learners' dissatisfaction with multicultural-classrooms teachings. This represents a vital concern for investigation since ample students from different cultures enrol in western higher education (HE) institutions (HEIs) despite the reported declining teaching-learning quality. This study investigates whether learners' culture (LC) and learning style (LS) affect learner expectations through learning outcomes (LOs). Instructors can improve curriculums using complimentary LS and LOs. This study confirms that national culture and LS do govern LOs; thru an interdisciplinary model assessing the effect of Hofstede's national culture and Charlesworth's learning-styles on learning outcomes. An adopted survey was distributed to undergraduates in a NY-based HEI. Data analysis, mainly confirmatory factor analysis and structural equation modelling, confirmed that individualism/collectivism, power-distance national culture, and activist and pragmatic learning styles, empowers learning outcomes (i.e., learner expectations). Implications to theory and practice are also expressed. Journal: Int. J. of Innovation and Learning Pages: 65-90 Issue: 1 Volume: 30 Year: 2021 Keywords: higher education; national culture; learning; learning outcomes; learning styles; multicultural classrooms. File-URL: http://www.inderscience.com/link.php?id=116573 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:1:p:65-90 Template-Type: ReDIF-Article 1.0 Author-Name: Nisaul Barokati Seliro Wangi Author-X-Name-First: Nisaul Barokati Seliro Author-X-Name-Last: Wangi Author-Name: Punaji Setyosari Author-X-Name-First: Punaji Author-X-Name-Last: Setyosari Author-Name: Dedi Kuswandi Author-X-Name-First: Dedi Author-X-Name-Last: Kuswandi Author-Name: Wasis Djoko Dwiyogo Author-X-Name-First: Wasis Djoko Author-X-Name-Last: Dwiyogo Title: Integrating gamification in a blended learning entrepreneurship course: discussing student learning and achievement motivation Abstract: This study examines the acquisition of student learning outcomes using gamification. There are three main features of this experimental research. First, there is an independent variable that is manipulated. Second, control over all other variables. Third, there is observation and measurement of the dependent variable due to manipulation of the independent variable: 1) there is a significant difference in understanding of entrepreneurship subject matter between groups of students who use learning strategies; 2) there is a significant difference in understanding entrepreneurship subject matter between groups of motivated students; 3) there is an interaction effect between gamification learning strategies and project-based learning strategies with high and low achievement motivation on understanding entrepreneurship subject matter. This study is one of the few studies that develops a gamification strategy, especially in the entrepreneurship course for fifth semester students of the Indonesian Language and Literature Education Study Program, FKIP Unisda, Lamongan. Journal: Int. J. of Innovation and Learning Pages: 91-113 Issue: 1 Volume: 30 Year: 2021 Keywords: integrating gamification; blended learning; entrepreneurship; learning motivation. File-URL: http://www.inderscience.com/link.php?id=116574 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:1:p:91-113 Template-Type: ReDIF-Article 1.0 Author-Name: Reggie Kwan Author-X-Name-First: Reggie Author-X-Name-Last: Kwan Author-Name: Billy Tak-Ming Wong Author-X-Name-First: Billy Tak-Ming Author-X-Name-Last: Wong Title: Latest advances in STEAM education research and practice: a review of the literature Abstract: This paper presents a review of the characteristics of, and trends in, sciences, technology, engineering, arts, and mathematics (STEAM) education. It covers 63 articles involving empirical STEAM education practices in 2013 to 2018 which were collected from Scopus. The major findings show: 1) an increasing number of STEAM education practices over the years, particularly at the secondary and primary school levels; 2) a broader range of research purposes and objectives of practice in the recent literature, with emerging foci on enhancing the effectiveness of STEAM learning, broadening the diversity of STEAM education, and addressing teachers' perceptions, development, and support; 3) arts, science and technology as being the most frequently covered discipline areas in the interdisciplinary STEAM practices; 4) hands-on practice, problem-solving, project-based learning, and real-life scenarios as being the essential elements in the STEAM learning and teaching approaches, and the extensive use of educational technology as an emerging trend. The results suggest the areas for future work needed for the development of STEAM education, including the promotion and implementation of STEAM at the preschool level, the factors facilitating or hindering effective STEAM teaching, and the kinds of support desirable for teachers. Journal: Int. J. of Innovation and Learning Pages: 323-339 Issue: 3 Volume: 29 Year: 2021 Keywords: STEAM education; creativity; interdisciplinary; STEAM teaching; STEAM learning; STEM. File-URL: http://www.inderscience.com/link.php?id=114528 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:3:p:323-339 Template-Type: ReDIF-Article 1.0 Author-Name: Adriano Bressane Author-X-Name-First: Adriano Author-X-Name-Last: Bressane Author-Name: Vivian Silveira Dos Santos Bardini Author-X-Name-First: Vivian Silveira Dos Santos Author-X-Name-Last: Bardini Author-Name: Marianne Spalding Author-X-Name-First: Marianne Author-X-Name-Last: Spalding Title: Active learning effects on students' performance: a methodological proposal combining cooperative approaches towards improving hard and soft skills Abstract: Empirical evidences on the benefits of cooperative learning at the higher education a still limited. This paper aims at verifying the hypothesis of improvement from the cooperative learning to students' performance. Firstly, the Fast-300 based learning is introduced as a methodological proposal combining cooperative approaches. From a case study, analysis of variance was carried out comparing scores, before and after the application of Fast-300. Moreover, students' perception of effect on theoretical understanding, communication, logical reasoning, and leadership, were collected using Likert-type scale. Then, an index was generated to measure the effect based on this perception. The results showed that the students' performance after the application of Fast-300 had a statistically significant improvement. In addition, the students' perception indicated enhancement of the skills evaluated. In conclusion, the Fast-300 can be considered a promising alternative for improving both hard and soft-skills. Future studies may evaluate the effects on cognitive permanence, emotional effects, among other skills. Journal: Int. J. of Innovation and Learning Pages: 154-165 Issue: 2 Volume: 29 Year: 2021 Keywords: student skill; 21st-century skills; educational research; student-centred learning; Fast-300 method; TBL method; engineering education; higher education; student engagement; innovative education. File-URL: http://www.inderscience.com/link.php?id=112993 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:2:p:154-165 Template-Type: ReDIF-Article 1.0 Author-Name: Srečko Natek Author-X-Name-First: Srečko Author-X-Name-Last: Natek Author-Name: Dušan Lesjak Author-X-Name-First: Dušan Author-X-Name-Last: Lesjak Title: Knowledge management systems and tacit knowledge Abstract: Knowledge management explores knowledge through two distinctive approaches: personal (tacit) knowledge and codified (explicit) knowledge. Knowledge management systems (KMS) are defined as software solutions using various information technologies (IT) for developing knowledge management applications. The role of IT in supporting explicit knowledge codification is well explored and advocated, while the role of IT in supporting tacit knowledge or even substituting it is not. The paper reviews literature from a perspective of knowledge workers cognitive activities through two research questions: how tacit knowledge should be supported or even substituted by KMS and how should guidelines be developed to distinguish IT support for explicit and also tacit knowledge. The result is suitable to understand how tacit knowledge can be supported by KMS and guide knowledge workers and managers to distinguish IT support for tacit knowledge, thus helping them to choose the appropriate IT to develop usable merged explicit and tacit knowledge management solutions. Journal: Int. J. of Innovation and Learning Pages: 166-180 Issue: 2 Volume: 29 Year: 2021 Keywords: tacit knowledge; explicit knowledge; knowledge management system; KMS; knowledge management; information technology; innovation; learning. File-URL: http://www.inderscience.com/link.php?id=112994 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:2:p:166-180 Template-Type: ReDIF-Article 1.0 Author-Name: Akiko Teranishi Author-X-Name-First: Akiko Author-X-Name-Last: Teranishi Author-Name: Minoru Nakayama Author-X-Name-First: Minoru Author-X-Name-Last: Nakayama Author-Name: Theodor Wyeld Author-X-Name-First: Theodor Author-X-Name-Last: Wyeld Author-Name: Mohamad A. Eid Author-X-Name-First: Mohamad A. Author-X-Name-Last: Eid Title: Evaluation of online team-based game development using SNS tools Abstract: Online game development activity using multi-cultural team-based learning (TBL) was examined in order to identify contributing factors to learning activities by analysing the participants' characteristics, communications, and reflections. In this study, 12 collaborating participants from two countries were divided into three teams. The main collaborative task was to develop a game and improve it is usability for users. Participants' characteristics and information literacy were measured as parameters for learning activity as well as developing a product for assessment. A learning reflection questionnaire was conducted to evaluate the participants' efficacy, satisfaction and sense of achievement in learning, and any difficulties they experienced. Participants' social media communications were classified into four categories: proposal, permission, encouragement, and acknowledgement, based on the participant's type of communication activity. These relationships were analysed to summarise participants' activities and to develop supporting procedures. Journal: Int. J. of Innovation and Learning Pages: 181-206 Issue: 2 Volume: 29 Year: 2021 Keywords: team-based learning; TBL; learning reflection; social media interaction; game development; coding; online collaboration; international communication; communication analysis; text analysis; modelling; usability. File-URL: http://www.inderscience.com/link.php?id=112995 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:2:p:181-206 Template-Type: ReDIF-Article 1.0 Author-Name: Mohamed Alnuaimi Author-X-Name-First: Mohamed Author-X-Name-Last: Alnuaimi Author-Name: Haitham M. Alzoubi Author-X-Name-First: Haitham M. Author-X-Name-Last: Alzoubi Author-Name: Dana Ajelat Author-X-Name-First: Dana Author-X-Name-Last: Ajelat Author-Name: Ali A. Alzoubi Author-X-Name-First: Ali A. Author-X-Name-Last: Alzoubi Title: Towards intelligent organisations: an empirical investigation of learning orientation's role in technical innovation Abstract: Intelligent organisations are the ones that can learn how to create and innovate so as to improve the technical innovation capability. This paper proposes a knowledge-based integration between intelligent organisations and learning orientation. Moreover, it also examines whether such organisations can enhance learning orientation, and whether this process can lead to improving technical innovation. Study followed the descriptive design. Questionnaires were distributed to senior employees at Jordanian software companies. Results indicate that intelligent organisations and learning orientation are good predictors to improve technical innovation. Findings support that intelligent organisations, and especially the ones that know how to learn and store the appropriate knowledge, that able to master technical innovation. Moreover, 'developing collective intelligence' and 'achieve purpose' found to be essential to be intelligent, followed by a 'mobilise resources' and 'understanding environment'. Practical implications urge organisations to adopt knowledge-based models and build up the collective individuals' intelligence that leads to innovation. Journal: Int. J. of Innovation and Learning Pages: 207-221 Issue: 2 Volume: 29 Year: 2021 Keywords: intelligent organisations; learning organisation; technical innovation; software companies. File-URL: http://www.inderscience.com/link.php?id=112996 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:2:p:207-221 Template-Type: ReDIF-Article 1.0 Author-Name: Cherng-Jyh Yen Author-X-Name-First: Cherng-Jyh Author-X-Name-Last: Yen Author-Name: Chih-Hsiung Tu Author-X-Name-First: Chih-Hsiung Author-X-Name-Last: Tu Author-Name: Emrah Emre Ozkeskin Author-X-Name-First: Emrah Emre Author-X-Name-Last: Ozkeskin Author-Name: Laura E. Sujo-Montes Author-X-Name-First: Laura E. Author-X-Name-Last: Sujo-Montes Title: Self-regulated learning skills as the predictors for the positive perception of the online accelerated instruction learning experiences Abstract: Many institutions have adopted an online accelerated instruction model in which intensive classes are offered during the course of a normal semester to help students to complete classes. The goal of accelerated instructions is to offer students the advantage of completing classes in a shorter time span. Current research focused on comparing different instructional lengths, reporting mixed findings. Online accelerated instructions are not necessarily superior or inferior to traditional 16-week instructions. Research should focus on the preparation of students on how to succeed in accelerated online courses. This study examines how self-regulated learning skills may serve as predictors to successful learning experiences through online accelerated instructions. It concludes that all six self-regulated learning skills can predict online accelerated learning experience success and suggested that educators should identify and prepare students with relevant self-regulated learning skills prior to the accelerated instructions to prepare for positive learning. Journal: Int. J. of Innovation and Learning Pages: 129-153 Issue: 2 Volume: 29 Year: 2021 Keywords: self-regulated learning; SRL; online learning; instruction lengths; course scheduling; predictive analytics. File-URL: http://www.inderscience.com/link.php?id=112997 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:2:p:129-153 Template-Type: ReDIF-Article 1.0 Author-Name: Wisuit Sunthonkanokpong Author-X-Name-First: Wisuit Author-X-Name-Last: Sunthonkanokpong Author-Name: Elizabeth Murphy Author-X-Name-First: Elizabeth Author-X-Name-Last: Murphy Title: Engineering educators' perspectives on the feasibility of fostering sustainability through the internet of things Abstract: The purpose of this study was to identify the feasibility of integrating the internet of things (IoT) in engineering education (EE) to promote environmental, social and economic sustainability. This purpose is explored through self-report surveys with 113 engineering educators in Thailand. Analysis relied on descriptive statistics and two-way ANOVA. Results revealed high feasibility of integration with less feasibility for social sustainability. There were no significant differences in relation to feasibility and demographic factors such as educators' years of experience and type of EE. Respondents identified factors that can promote the integration. These were grouped into the following categories: curricula and programs, instructor and student-related factors, administrative and policy factors and technology-related factors. Journal: Int. J. of Innovation and Learning Pages: 222-245 Issue: 2 Volume: 29 Year: 2021 Keywords: engineering education; project and problem-based learning; smart; engineering educators; social-environmental-economic sustainability; internet of things; IoT. File-URL: http://www.inderscience.com/link.php?id=112999 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:2:p:222-245 Template-Type: ReDIF-Article 1.0 Author-Name: Jiemin Zhong Author-X-Name-First: Jiemin Author-X-Name-Last: Zhong Author-Name: Di Zou Author-X-Name-First: Di Author-X-Name-Last: Zou Author-Name: Wai Man Winnie Lam Author-X-Name-First: Wai Man Winnie Author-X-Name-Last: Lam Author-Name: Haoran Xie Author-X-Name-First: Haoran Author-X-Name-Last: Xie Title: A project-based collaborative learning with an online evidence-based assessment system Abstract: In this research, we developed an online assessment system to assist students' collaboration and quantify the collaborative learning process. We collected the learning behaviour data using this system, analysed the impact of group collaboration on students' learning performance, and explored the relationship between group collaboration and course difficulty. The results showed that the more advanced course induced more group collaboration, but group collaboration may not have significant effects on the academic achievements of the participants. Furthermore, cooperative learning had five basic elements, and face-to-face communication was essential for assessing collaborative group learning. To better measure the learning performance of the students, we improved the scoring criteria, established a more flexible assessment system, and analysed the effectiveness of collaborative learning of small groups from more dimensions. Journal: Int. J. of Innovation and Learning Pages: 368-389 Issue: 3 Volume: 30 Year: 2021 Keywords: project-based learning; learning performance; wiki; collaborative learning; online learning; assessment; online learning system; blended learning; learning behaviour; higher education. File-URL: http://www.inderscience.com/link.php?id=118182 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:3:p:368-389 Template-Type: ReDIF-Article 1.0 Author-Name: Vojtech Gybas Author-X-Name-First: Vojtech Author-X-Name-Last: Gybas Author-Name: Ivana Simonova Author-X-Name-First: Ivana Author-X-Name-Last: Simonova Author-Name: Katerina Kostolanyova Author-X-Name-First: Katerina Author-X-Name-Last: Kostolanyova Title: iPads in special educational needs schools: categorisation and individualisation of learning from the view of Czech education Abstract: The main objective of the article is to present results of research conducted in the field of special educational needs (SEN) education, particularly: 1) to provide deeper insight in the SEN system of education in the Czech Republic; 2) to design the categorisation of SEN learners reflecting their abilities to work with iPads; 3) to verify this design within the Czech educational system. Categorisation is built on three levels of difficulty of task and four levels of learners' autonomy. The proposed design was verified on the sample of 25% of SEN learners educated in the Czech Republic. The low amounts of 3%-5% of non-categorised learners approve the validity. Finally, the results are reflected in the process of individualisation of learning. Journal: Int. J. of Innovation and Learning Pages: 299-316 Issue: 3 Volume: 30 Year: 2021 Keywords: special educational needs; SEN; iPad; individualisation; difficulty; autonomy; categorisation; framework educational program; Czech Republic. File-URL: http://www.inderscience.com/link.php?id=118185 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:3:p:299-316 Template-Type: ReDIF-Article 1.0 Author-Name: Lap-Kei Lee Author-X-Name-First: Lap-Kei Author-X-Name-Last: Lee Author-Name: Tsz-Kin Cheung Author-X-Name-First: Tsz-Kin Author-X-Name-Last: Cheung Author-Name: Lok-Tin Ho Author-X-Name-First: Lok-Tin Author-X-Name-Last: Ho Author-Name: Wai-Hang Yiu Author-X-Name-First: Wai-Hang Author-X-Name-Last: Yiu Author-Name: Nga-In Wu Author-X-Name-First: Nga-In Author-X-Name-Last: Wu Title: A cross-platform game for learning computational thinking with the support of collaborative learning Abstract: Computational thinking (CT) has gained increasing attention from education researchers, practitioners, and parents in the past decade, as CT is a fundamental skill for everyone to solve problems effectively and efficiently with solutions that are reusable in different contexts. This paper presents a cross-platform game for learning CT anywhere and anytime using a computer or smartphone with or without internet connection. The game provides an easy-to-use visual programming environment for learners to instruct virtual 3D robot(s) to complete specific tasks. Our game levels are designed to cover these CT core elements: reformulation, recursion, decomposition, abstraction, and systematic testing. The game also supports collaborative learning for multiple learners, where learners find suitable solutions together. This helps to develop their communication and leadership skills. Two surveys were performed to confirm the successful integration of the five CT core elements in its game design, and its attractiveness and usefulness as a CT learning tool. Journal: Int. J. of Innovation and Learning Pages: 334-357 Issue: 3 Volume: 30 Year: 2021 Keywords: computational thinking; gamification; collaborative learning; visual programming; cross platforms. File-URL: http://www.inderscience.com/link.php?id=118188 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:3:p:334-357 Template-Type: ReDIF-Article 1.0 Author-Name: Kam Cheong Li Author-X-Name-First: Kam Cheong Author-X-Name-Last: Li Author-Name: Billy Tak-Ming Wong Author-X-Name-First: Billy Tak-Ming Author-X-Name-Last: Wong Title: A review of the use of open educational resources: the benefits, challenges and good practices in higher education Abstract: This article reviews the use of open educational resources (OER) in higher education institutions, focusing on the benefits, challenges and good practices. It covers 59 case studies which reported OER use. The case studies were published during the period 2009-2018 and collected from Scopus and Google Scholar. The findings revealed that the major role of higher education institutions is as OER users rather than providers. The benefits of involvement in OER for the institutions included the improvement of students' learning performance; easy access and use of learning resources; the cost reduction and dismantling of learning barriers; and the sharing of learning resources and collaboration. On the other hand, there were various challenges, namely the limitations of the technology infrastructure; the problems of intellectual property rights; the inadequacy of policy and support; the absence of learning objectives; and the language barriers. The good practices for successful use of OER as shown in the case studies were to customise the contents of resources, develop policy support, and facilitate close cooperation among the relevant units. Journal: Int. J. of Innovation and Learning Pages: 279-298 Issue: 3 Volume: 30 Year: 2021 Keywords: open educational resources; OER; OpenCourseWare; OCW; open textbook; higher education. File-URL: http://www.inderscience.com/link.php?id=118189 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:3:p:279-298 Template-Type: ReDIF-Article 1.0 Author-Name: Yan Keung Hui Author-X-Name-First: Yan Keung Author-X-Name-Last: Hui Author-Name: Chen Li Author-X-Name-First: Chen Author-X-Name-Last: Li Author-Name: Sheng Qian Author-X-Name-First: Sheng Author-X-Name-Last: Qian Author-Name: Lam For Kwok Author-X-Name-First: Lam For Author-X-Name-Last: Kwok Title: Enhancing students' engagement by giving ongoing formative feedback in a blended learning setting Abstract: Blended learning combines and gains the advantages of face-to-face and computer-based distributed learning. Teachers need to encourage students to engage more in the learning process and learning activities. Formative feedback (feedback) from stakeholders can encourage students to participate more in both online and classroom learning. However, three major challenges are being faced by researchers. Firstly, inconsistent results have been found from linear models on the amount of feedback and academic performance. Secondly, feedback from different stakeholders have not been analysed in an integrated way. Thirdly, the connection between feedback and performance have not been identified. We have started by proposing a logarithm transformation on the amount of feedback to address the issues found in the linear models. Then, we have suggested an initial conceptual model on how academic performance is related to feedback from different stakeholders. Finally, the model has been verified and improved throughout the three longitudinal studies. Journal: Int. J. of Innovation and Learning Pages: 390-407 Issue: 3 Volume: 30 Year: 2021 Keywords: formative feedback; blended learning; engaged learning; learning analytics. File-URL: http://www.inderscience.com/link.php?id=118190 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:3:p:390-407 Template-Type: ReDIF-Article 1.0 Author-Name: Kaili Lu Author-X-Name-First: Kaili Author-X-Name-Last: Lu Author-Name: Harrison Yang Author-X-Name-First: Harrison Author-X-Name-Last: Yang Author-Name: Hui Xue Author-X-Name-First: Hui Author-X-Name-Last: Xue Title: Investigating the four-level inquiry continuum on college students' higher order thinking and peer interaction tendencies Abstract: Research positively associates inquiry-based learning (IBL) activities to the benefits of students' higher order thinking, collaboration, and communication skill. However, few studies have examined the impact of IBL activities on higher order thinking skills (HOTS) and peer interaction at all levels of inquiry. This study examined 58 college students' perceptions of their HOTS and peer interaction tendencies from the perspective of a four-level inquiry continuum process. Overall, the study found that as IBL activities moved from the first level of inquiry (confirmation inquiry) to the fourth level of inquiry (open inquiry), students' HOTS and peer interaction tendencies strengthened. Further analysis showed that students' HOTS and peer interaction tendencies changed significantly at different levels of IBL activities. Highly student-centred IBL activities were significantly more effective than highly teacher-directed activities. In addition, there was a strong correlation between students' HOTS and peer interaction tendencies in IBL activities. The findings of this study have practical implications for educators, indicating that they should design, develop, and implement IBL activities, considering all four levels of inquiry as a continuum. Educators should also find ways to leverage the relationship between students' higher HOTS and peer interaction. Journal: Int. J. of Innovation and Learning Pages: 358-367 Issue: 3 Volume: 30 Year: 2021 Keywords: higher order thinking skills; HOTS; peer interaction; inquiry-based learning; IBL; levels of inquiry; confirmed inquiry; structured inquiry; guided inquiry; open inquiry. File-URL: http://www.inderscience.com/link.php?id=118192 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:3:p:358-367 Template-Type: ReDIF-Article 1.0 Author-Name: Chen Li Author-X-Name-First: Chen Author-X-Name-Last: Li Author-Name: Horace Ho Shing Ip Author-X-Name-First: Horace Ho Shing Author-X-Name-Last: Ip Author-Name: Po-Ke Ma Author-X-Name-First: Po-Ke Author-X-Name-Last: Ma Title: Experiential learning for children with autism spectrum disorder using virtual reality headsets: a preliminary report Abstract: Kolb's experiential learning model (ELM) is one of the most widely applied learning theories for virtual reality enabled learning because in the authentic and highly interactive virtual environment, learning activities could be designed to encourage learners to actively experiment and to allow learners to observe and reflect on instant feedback and results from the experiment. This paper aims to address two fundamental questions related to the applying of ELM for the design of social competence learning in the virtual reality environment for children with autism spectrum disorder (ASD) through an exploratory study involving three children with the clinical diagnosis of ASD but diverse abilities on the spectrum. Observations show that children with ASD generally need more time to adapt to the headsets and often need facilitation during learning; providing in-VR facilitation and support in the form of pre-programmed visual and voice instructions and feedback are critical to the success of their learning. Journal: Int. J. of Innovation and Learning Pages: 317-333 Issue: 3 Volume: 30 Year: 2021 Keywords: experiential learning; virtual reality; autism spectrum disorder; ASD. File-URL: http://www.inderscience.com/link.php?id=118194 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:3:p:317-333 Template-Type: ReDIF-Article 1.0 Author-Name: Tobias Hirmer Author-X-Name-First: Tobias Author-X-Name-Last: Hirmer Author-Name: Andreas Henrich Author-X-Name-First: Andreas Author-X-Name-Last: Henrich Title: Analysis and evaluation of digital forms of teaching at the university - lecture recordings, inverted classroom, and MOOCs Abstract: Regarding the higher demand for flexibility in the learning process, universities need to adapt their way of teaching to survive in a digitised world [Scheer, (2017), p.102]. Digitalised forms of teaching like lecture recordings, the inverted classroom (IC), and massive open online courses (MOOCs) may therefore offer decisive advantages. This paper presents an empirical study at the Information Systems and Applied Computer Sciences Faculty (IS % ACS) of the University of Bamberg that aims to evaluate the main requirements for a lecture recording system as well as to analyse the experiences of the lecturers with other digitised forms of teaching like the inverted classroom and massive open online courses. The results have been summarised in a list of requirements for a lecture recording solution and a concluding recommendation for the University of Bamberg. Journal: Int. J. of Innovation and Learning Pages: 262-278 Issue: 3 Volume: 30 Year: 2021 Keywords: blended learning; lecture recordings; inverted classroom; MOOC; requirements. File-URL: http://www.inderscience.com/link.php?id=118195 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:3:p:262-278 Template-Type: ReDIF-Article 1.0 Author-Name: Carlos Eduardo Carvalho Author-X-Name-First: Carlos Eduardo Author-X-Name-Last: Carvalho Author-Name: Carlos Ricardo Rossetto Author-X-Name-First: Carlos Ricardo Author-X-Name-Last: Rossetto Author-Name: Andrezza Aparecida Saraiva Piekas Author-X-Name-First: Andrezza Aparecida Saraiva Author-X-Name-Last: Piekas Title: Innovativeness in Brazilian startups: the effect of the absorptive capacity and environmental dynamism Abstract: Considering the importance of the innovativeness for the success of the startups, we examined the relationship between absorptive capacity (ACAP), innovativeness and environmental dynamism, with a sample of 104 Brazilian startups surveyed at incubators. The structural equation modelling found several results. (1) Dynamic external environments positively influence the innovativeness of startups. (2) Dynamic environments influence firms to absorb external knowledge. (3) ACAP influence innovativeness, so greater the ACAP, greater the firm's innovativeness. (4) ACAP mediates the relationship between dynamic environments and innovativeness. The findings contribute to innovation approaches by analysing the impact of environmental dynamics, and especially by demonstrate the mediate role of the ACAP. In addition to theoretical advancement, we offer practical contributions to managers interested in intensifying their innovative practices. Journal: Int. J. of Innovation and Learning Pages: 1-17 Issue: 1 Volume: 29 Year: 2021 Keywords: absorptive capacity; ACAP; innovativeness; environmental dynamism; innovation practices; startups; incubators; technology incubators; mediation effect; technology-based entrepreneurship; technology-based new firms; Brazil. File-URL: http://www.inderscience.com/link.php?id=111829 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:1:p:1-17 Template-Type: ReDIF-Article 1.0 Author-Name: Sigal Kordova Author-X-Name-First: Sigal Author-X-Name-Last: Kordova Author-Name: Moti Zwilling Author-X-Name-First: Moti Author-X-Name-Last: Zwilling Author-Name: Omer Rozen Author-X-Name-First: Omer Author-X-Name-Last: Rozen Title: The impact of management method on IT projects success Abstract: The current study examined the relationship between the extent to which project management is carried out according to the Project Management Body of Knowledge (PMBOK) and project success in 70 IT projects. The study presented prediction tools that assisted in predicting project success. The results exhibit a positive, strong, and significant relationship between managing projects based on the PMBOK and project success. In addition, a significant difference in the success score measure was found between projects managed using the Waterfall and Scrum methods. The current study's implications may be useful for technological organisations that utilise the PMBOK for their project management needs. The study presents insights that may benefit project managers dealing with IT defence projects, by helping them find optimal management methods that will lead to successfully meeting the complex targets of these types of projects. Journal: Int. J. of Innovation and Learning Pages: 18-44 Issue: 1 Volume: 29 Year: 2021 Keywords: project management; critical success factors; linear methodology; iterative methodology; agile methodology; Waterfall model; innovativeness. File-URL: http://www.inderscience.com/link.php?id=111830 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:1:p:18-44 Template-Type: ReDIF-Article 1.0 Author-Name: Navneet Gera Author-X-Name-First: Navneet Author-X-Name-Last: Gera Author-Name: Walter Vesperi Author-X-Name-First: Walter Author-X-Name-Last: Vesperi Author-Name: Davide Di Fatta Author-X-Name-First: Davide Di Author-X-Name-Last: Fatta Author-Name: Ajay Sahni Author-X-Name-First: Ajay Author-X-Name-Last: Sahni Author-Name: Anjali Arora Author-X-Name-First: Anjali Author-X-Name-Last: Arora Title: Human resource development and spiritual intelligence: an investigation amongst management students in Delhi NCR Abstract: The study seeks to investigate the relationship between spiritual intelligence and its relative impact on students' academic performance. Several studies link SI with intellectual development. This study aims to analyse the phenomenon of spiritual intelligence (SI) within the framework of human resource development (HRD) research. Qualitative and quantitative data were analysed. The study was conducted among management students residing in Delhi NCR. The findings confirm that spiritual quotient factors are applicable in the Indian context. In addition, the study reveals that the spiritual quotient is significantly correlated with academic performance. The study uses the scale developed by King (2008) to measure spiritual intelligence through spiritual intelligence self report inventory (SISRI) which includes 24 statements. From the available constructs of the spiritual quotient, the critical existential thinking (CET) and the personal meeting production (PMP) have a positive relationship with academic performance. The academic performance is explained by 19% using CET and PMP. Therefore, management institutions must also instil the culture of spiritualism within the institute to improve the performance of management students. The study tries to cover part of the gap in the HRM literature on the SI topic. Journal: Int. J. of Innovation and Learning Pages: 45-66 Issue: 1 Volume: 29 Year: 2021 Keywords: spiritual intelligence; emotional intelligence; human resource development; HRD; HRM; academic performance; higher education. File-URL: http://www.inderscience.com/link.php?id=111831 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:1:p:45-66 Template-Type: ReDIF-Article 1.0 Author-Name: Robert Stanisławski Author-X-Name-First: Robert Author-X-Name-Last: Stanisławski Title: Determinants of innovative development and their importance for small and medium-sized enterprises in Poland Abstract: Poland is a country poorly developed in terms of its innovativeness. It belongs to the penultimate group of countries according to the innovation level (moderate innovators). Despite its overall innovative development, a sharp decline (retardation) of innovative activity has been noted in the case of small and medium-sized enterprises (SMEs) in the last year. Hence, the need for analysing determinants (factors) of their innovative development. In the framework of this article, three groups of factors were taken into account: SMEs' strategy, resources and willingness to cooperate with the environment (open innovation). The analysis of their significance was made on the basis of the research carried out in 2016 on a group of 819 entities. It covered only those SMEs which had conducted innovative activity in the past three years, had headquarters in one of six voivodships in Poland and primarily conducted manufacturing activities. As part of the study, researchers answered the questions regarding the strength and significance of as well as the reasons for the impact of these determinants on SMEs' innovative development. The main aim of the article is to provide a multi-threaded overview of the issues of innovative development of SMEs and to conduct an analysis of determinants in this field. Journal: Int. J. of Innovation and Learning Pages: 67-88 Issue: 1 Volume: 29 Year: 2021 Keywords: innovative development; innovativeness; innovations; determinants of innovative development; small and medium-sized enterprises; SMEs; open innovation; Poland. File-URL: http://www.inderscience.com/link.php?id=111832 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:1:p:67-88 Template-Type: ReDIF-Article 1.0 Author-Name: Letícia Rodrigues Da Fonseca Author-X-Name-First: Letícia Rodrigues Da Author-X-Name-Last: Fonseca Author-Name: Marcelo Ribeiro Silva Author-X-Name-First: Marcelo Ribeiro Author-X-Name-Last: Silva Author-Name: Sheldon William Silva Author-X-Name-First: Sheldon William Author-X-Name-Last: Silva Author-Name: Guilherme Marques Pereira Author-X-Name-First: Guilherme Marques Author-X-Name-Last: Pereira Title: Group learning: an analysis of individuals in software development teams who perform interdependent tasks Abstract: This paper aims to understand how group learning occurs within software development organisations (SDOs). The specific objectives are: 1) understand and describe the learning process in teams that perform interdependent tasks according to the addressed theoretical perspective; 2) understand and describe how developers apply the resources and infrastructures available in these organisations for their learning. Qualitative research of a multiple case study was conducted in four SDOs applying semi-structured interviews. The subjects interviewed were involved in the software development process. The analyses were performed with the qualitative data analysis software Weft_QDA. The results show that group learning does occur in SDOs through information and communication technologies, which allow developers to interact and share their knowledge. There is an asset repository that stores the knowledge acquired during the projects, equivalent to a transactive memory system (TMS). Journal: Int. J. of Innovation and Learning Pages: 89-105 Issue: 1 Volume: 29 Year: 2021 Keywords: group learning; interdependent tasks; software development organisations; SDOs. File-URL: http://www.inderscience.com/link.php?id=111833 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:1:p:89-105 Template-Type: ReDIF-Article 1.0 Author-Name: Pichaphob Panphae Author-X-Name-First: Pichaphob Author-X-Name-Last: Panphae Author-Name: Ravee Phoewhawm Author-X-Name-First: Ravee Author-X-Name-Last: Phoewhawm Title: Is teaming possible for enhancing a teaching style towards developing Thai undergraduates' learning and performance behaviour? Abstract: One of the most important aspects of economic growth is the constant development of higher education preparing future graduates to become competent and capable in contributing their skills and abilities to their industries. The academic instructors and undergraduate students who will have to change their paradigm and procedures in teaching and learning to make the aptitude of future graduates become strong candidates for institutions. The aim is to see the possibility of teaming amongst academic instructors and Thai undergraduates to enhance a teaching style that can improve the latter's way of gaining knowledge and accomplishing things. A sample group of 200 students were asked about their viewpoints on the factors leading to avoidance in learning and performance, and an open-ended question conducted with 208 instructors with their feedback were utilised for analysis. Teaming is possible as long as the factors making students avoid mastery and performance are taken into consideration. Journal: Int. J. of Innovation and Learning Pages: 106-127 Issue: 1 Volume: 29 Year: 2021 Keywords: image; learning; mastery; performance; procrastination; teaching; fear; teaming. File-URL: http://www.inderscience.com/link.php?id=111834 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:29:y:2021:i:1:p:106-127 Template-Type: ReDIF-Article 1.0 Author-Name: Adhistya Erna Permanasari Author-X-Name-First: Adhistya Erna Author-X-Name-Last: Permanasari Author-Name: Dian Anggriawan Hidayat Author-X-Name-First: Dian Anggriawan Author-X-Name-Last: Hidayat Author-Name: Sunu Wibirama Author-X-Name-First: Sunu Author-X-Name-Last: Wibirama Author-Name: Intan Sulistyaningrum Sakkinah Author-X-Name-First: Intan Sulistyaningrum Author-X-Name-Last: Sakkinah Author-Name: Dayang Rohaya Awang Rambli Author-X-Name-First: Dayang Rohaya Awang Author-X-Name-Last: Rambli Title: Development of a hospital virtual tour with virtual reality-based panorama Abstract: Information technology has an important role in socialising the institutional profile of hospitals as public services. Virtual reality (VR) technology, along with panoramic photography as a multimedia component, supports the need for visualisation that can be made almost as real as the original. In this study, we utilised VR to introduce hospital buildings and their rooms. The multimedia development life cycle method was used in this development. The study aims to analyse the effect of text cueing on panoramic design. Users can explore the hospital tour virtually. User experience questionnaire (UEQ) was used to evaluate each application. The significance level of the comparisons was tested by using the Wilcoxon test. In general, the UEQ assessed both applications in the range above average to excellent scores. The experimental results showed that the approach can enhance user experience aspects such as attractiveness, stimulation, and novelty. Perspicuity, dependability, and novelty were not significantly improved according to the Wilcoxon result. This study implies that using text cueing enhances user experience in a virtual tour with panoramic VR. Journal: Int. J. of Innovation and Learning Pages: 119-131 Issue: 2 Volume: 30 Year: 2021 Keywords: virtual reality; VR; panoramic photography; text cueing; user experience questionnaire; UEQ; Wilcoxon. File-URL: http://www.inderscience.com/link.php?id=117218 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:2:p:119-131 Template-Type: ReDIF-Article 1.0 Author-Name: Wasilah Author-X-Name-First: Author-X-Name-Last: Wasilah Author-Name: Lukito Edi Nugroho Author-X-Name-First: Lukito Edi Author-X-Name-Last: Nugroho Author-Name: Paulus Insap Santosa Author-X-Name-First: Paulus Insap Author-X-Name-Last: Santosa Author-Name: Shaymaa E. Sorour Author-X-Name-First: Shaymaa E. Author-X-Name-Last: Sorour Title: Study on the influencing factors of the flexibility of university IT management in Education 4.0 Abstract: Education systems at all levels should embrace new technologies to comply with Industry 4.0 developments. Universities need to adapt to these new changes. However, studies that discuss the flexibility in service-based organisations are limited. The study of IT flexibility currently focuses on manufacturing organisations in aspects of IT infrastructure. IT infrastructure flexibility is only a part of IT resources that is managed in IT management. The contribution of this study is to produce variables that significantly influence the flexibility of IT management in the university. T tests obtained six variables with a significant direct effect; they are data integration, modularity of an application, value drivers, human resource competence, human resource development and knowledge sharing. R square test shows that these variables also simultaneously influence the flexibility of IT management universities with a fairly high influence of 76%. Journal: Int. J. of Innovation and Learning Pages: 132-153 Issue: 2 Volume: 30 Year: 2021 Keywords: IT management; IT flexibility; university changed; Education 4.0; IT infrastructure flexibility; data integration; application modularity; value drivers; HR competencies; HR development; knowledge sharing management. File-URL: http://www.inderscience.com/link.php?id=117219 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:2:p:132-153 Template-Type: ReDIF-Article 1.0 Author-Name: Ni Made Estiyanti Author-X-Name-First: Ni Made Author-X-Name-Last: Estiyanti Author-Name: Delfa Agustia Author-X-Name-First: Delfa Author-X-Name-Last: Agustia Author-Name: Rafiqa Amini Mulia Author-X-Name-First: Rafiqa Amini Author-X-Name-Last: Mulia Author-Name: Randa Alfarisyi Author-X-Name-First: Randa Author-X-Name-Last: Alfarisyi Author-Name: Restow Frandha Author-X-Name-First: Restow Author-X-Name-Last: Frandha Author-Name: Achmad Nizar Hidayanto Author-X-Name-First: Achmad Nizar Author-X-Name-Last: Hidayanto Author-Name: Sherah Kurnia Author-X-Name-First: Sherah Author-X-Name-Last: Kurnia Title: The impact of perceived usability on mobile wallet acceptance: a case of Gopay Indonesia Abstract: The rapid growth of mobile communication technology leads to the more frequently used mobile payments particularly the mobile wallet (m-wallet). This research aims to identify the factors that influence the use intention of mobile wallet in Indonesia, particularly from the perceived usability perspective, combined with the technology acceptance model (TAM). This research employs survey research by distributing an online questionnaire to users of Gopay, which is a leader of m-wallet providers in the Indonesian market. The data from 167 valid respondents were processed and analysed using partial least square (PLS) with the help of SmartPLS 2.0 software. Our findings showed that perceived usability affects users' intention to adopt m-wallet through perceived usefulness and perceived enjoyment variables. This paper also discusses several recommendations for m-wallet providers and developers to increase m-wallet adoption in Indonesia. Journal: Int. J. of Innovation and Learning Pages: 154-174 Issue: 2 Volume: 30 Year: 2021 Keywords: innovation; mobile wallet; technology acceptance model; TAM; perceived usability; Indonesia; learning. File-URL: http://www.inderscience.com/link.php?id=117220 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:2:p:154-174 Template-Type: ReDIF-Article 1.0 Author-Name: Zaenal Abidin Author-X-Name-First: Zaenal Author-X-Name-Last: Abidin Author-Name: Fathur Rokhman Author-X-Name-First: Fathur Author-X-Name-Last: Rokhman Author-Name: Anuradha Mathrani Author-X-Name-First: Anuradha Author-X-Name-Last: Mathrani Title: Exploring the influencing factors of learning management systems continuance intention in a blended learning environment Abstract: With the emergence of learning management systems (LMS), many higher education institutions have adopted a blended learning approach. LMS can be used as a tool to support blended learning activities to help learners achieve their learning outcomes. This study focuses on continuance use intention towards LMS in blended learning environments. Several relevant factors have been identified to examine users' continuance intention to use LMS in a blended learning environment including educational quality, service quality, technical system quality, information quality, users' confirmation, and satisfaction. Partial least squares-structural equation modelling (PLS-SEM) was employed to validate the proposed model and hypothesis. This study has provided evidence that users' satisfaction on services, technical system, and information quality directly impacts users' decisions to continue using LMS. Therefore, for students' satisfaction, higher education institutions may need to consider the influencing factors before implementing a blended learning environment with LMS. Journal: Int. J. of Innovation and Learning Pages: 175-187 Issue: 2 Volume: 30 Year: 2021 Keywords: blended learning; confirmation; continuance intention; learning management system; LMS; LMS quality; user satisfaction. File-URL: http://www.inderscience.com/link.php?id=117221 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:2:p:175-187 Template-Type: ReDIF-Article 1.0 Author-Name: Patompong Youjamnong Author-X-Name-First: Patompong Author-X-Name-Last: Youjamnong Author-Name: Alisa Songsriwittaya Author-X-Name-First: Alisa Author-X-Name-Last: Songsriwittaya Title: A model and rubric to guide the creative design process with ICTs Abstract: In this study, the authors designed a five-stage model to support creativity in contexts of the design of artefacts using ICTs in educational settings. The model also includes a rubric that parallels the five stages. The goal in this study was to trial and test the model. Participants were pre-service teachers enrolled in a course on graphic design in a Bachelor of Computer Education program and divided into a control (n = 30) and an experimental section (n = 30). Three evaluators applied the rubric to judge the pre-service teachers' engagement in the stages of creativity. Application of the Torrance test of creativity and of the rubric showed significantly higher levels of engagement in creativity for the experimental section. Journal: Int. J. of Innovation and Learning Pages: 220-240 Issue: 2 Volume: 30 Year: 2021 Keywords: innovation; design creativity; pre-service teachers; Torrance; rubric; ICTs; model; teacher education. File-URL: http://www.inderscience.com/link.php?id=117222 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:2:p:220-240 Template-Type: ReDIF-Article 1.0 Author-Name: Maria Eduarda Soares Author-X-Name-First: Maria Eduarda Author-X-Name-Last: Soares Author-Name: Pilar Mosquera Author-X-Name-First: Pilar Author-X-Name-Last: Mosquera Author-Name: Maria Cid Author-X-Name-First: Maria Author-X-Name-Last: Cid Title: Antecedents of innovative behaviour: knowledge sharing, open innovation climate and internal communication Abstract: Innovative behaviour is currently considered to be a key factor for the competitive advantage of organisations. In this study, we analyse the role of three antecedent variables of innovative behaviour - knowledge sharing, open innovation climate, and internal communication. Three dimensions of internal communication are considered - organisational communication, communication with superiors, and communication with peers. We used a sample of 138 employees from a consulting firm to test a conceptual model with partial least squares (PLS). The results indicate that only knowledge sharing is an antecedent of innovative behaviour in the organisation studied. Communication with superiors and communication with peers are both antecedents of knowledge sharing, but not of innovative behaviour. Furthermore, the results also indicate that knowledge sharing mediates between communication with superiors and innovative behaviour. Organisational communication and communication with superiors are antecedents of open innovation climate, but the latter does not have a significant relationship with innovative behaviour. Journal: Int. J. of Innovation and Learning Pages: 241-257 Issue: 2 Volume: 30 Year: 2021 Keywords: innovative behaviour; knowledge sharing; open innovation climate; internal communication. File-URL: http://www.inderscience.com/link.php?id=117223 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:2:p:241-257 Template-Type: ReDIF-Article 1.0 Author-Name: Budyono Saputro Author-X-Name-First: Budyono Author-X-Name-Last: Saputro Author-Name: Achmad Nizar Hidayanto Author-X-Name-First: Achmad Nizar Author-X-Name-Last: Hidayanto Author-Name: Zaenal Abidin Author-X-Name-First: Zaenal Author-X-Name-Last: Abidin Author-Name: Naraphorn Paoprasert Author-X-Name-First: Naraphorn Author-X-Name-Last: Paoprasert Title: Measuring service quality in the telecommunications industry from customer reviews using sentiment analysis: a case study in PT XL Axiata Abstract: One of the challenges in the company is to understand the customer perception provided by the company. Service quality is very important to be well maintained by the company. This situation will reflect on how excellent the company in serving customers. Well-maintained service quality is one of the success parameters to enhance customer satisfaction. In this paper, service quality level from customer review was measured by using sentiment analysis, by targeting the customers in Twitter who mention XL Axiata (XL), one of the telecommunication companies in Indonesia. To determine the service quality level, fast large-margin classification methodology and sentiment analysis were used to classify the reviews for seven service quality dimensions in the telecommunication industry: value-added services, billing system, convenience, pricing plans, network quality, employee's competency, and customer service. The result showed that the network quality dimension was the most service quality dimension that obtained review and positive sentiment from the customer. Journal: Int. J. of Innovation and Learning Pages: 188-200 Issue: 2 Volume: 30 Year: 2021 Keywords: service quality; sentiment analysis; telecommunication; customer perceive; fast large-margin; classification; evaluation; innovation. File-URL: http://www.inderscience.com/link.php?id=117224 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:2:p:188-200 Template-Type: ReDIF-Article 1.0 Author-Name: Syukron Ma'mun Author-X-Name-First: Syukron Author-X-Name-Last: Ma'mun Author-Name: Achmad Nizar Hidayanto Author-X-Name-First: Achmad Nizar Author-X-Name-Last: Hidayanto Author-Name: Ayed Said Alwadain Author-X-Name-First: Ayed Said Author-X-Name-Last: Alwadain Author-Name: Dedi Iskandar Inan Author-X-Name-First: Dedi Iskandar Author-X-Name-Last: Inan Author-Name: Naraphorn Paoprasert Author-X-Name-First: Naraphorn Author-X-Name-Last: Paoprasert Title: Educational data quality management: lessons learned from a public university in Indonesia Abstract: The researchers conducted this study at one of the faculties in a public university in Indonesia. The purpose of this study was to evaluate the data quality of the human resource information system (HRIS). The data was analysed based on the Ministry of Research, Technology, and Higher Education Regulation, No. 16, 2016. This study began with a questionnaire to determine the maturity level of the data quality management. Then, to determine whether the HRIS criteria could be measured, the researchers conducted interviews. Based on the analysis, the researchers found that the agreement between the HRIS application and the criteria measures was 36.5% for completeness, 69.5% for validity, and 14.3% for the accuracy dimensions. The last dimension, novelty, could not be determined as no information was available on data change time. The researchers suggested that the faculty need to implement data quality management. Journal: Int. J. of Innovation and Learning Pages: 201-219 Issue: 2 Volume: 30 Year: 2021 Keywords: data quality management; data quality management maturity level; total data quality management; TDQM; educational data; learning and innovation data quality; Indonesia. File-URL: http://www.inderscience.com/link.php?id=117234 File-Format: text/html File-Restriction: Access to full text is restricted to subscribers. Handle: RePEc:ids:ijilea:v:30:y:2021:i:2:p:201-219